Closed Defalt36 closed 7 months ago
Minor bug: non food objects don't have an eating sound. Fix: Not sure if fixable. Client has no way to check if eatEverythingMode is enabled and I am not sure if it is wise to give all objects without assigned eating sounds a default one. This also generate a whole new discussion on whether the objects should actually have default sounds or if the default should be no sound.
This setting when turned on will make all non permanent objects edible. All foods will be set to only give one pip, that includes actual food items. Non permanent craftable objects can also be craved.
"But why?" Due to the destructive nature of this it should not be turned normally, but right before a server wipe where changes don't matter this could be set on for players to have a fun time literally eating the map and their old bases.