Closed kent78 closed 11 years ago
Yep, still supported. The flag you are browsing over is:
// OPTIONAL: Specify settings for engine
'engineOpts': {
'imagemagick': true
},
If you provide that in your config, spritesmith
will use Image Magick
over Graphics Magick
for the gm
engine.
Hello, This text is foud in the readme.md: "The gm engine depends on Graphics Magick or Image Magick."
But if you look at the spritesmith readme it only states Graphics Magick as an engine that is supported.
How can "grunt-spritesmith" support "Image Magick" engine when "spritesmith" doesnt? Documentation hasnt been updated or is it still possible to use spritesmith with "Image magick" library?