Closed Antonio-Laguna closed 9 years ago
Hi there!
We provide cssRetinaSpritesheetName
as the cssSpritesheetName
equivalent. Sorry if it wasn't apparent at first, there are so many options to document x_x.
More info on cssRetinaSpritesheetName
can be found under the "Retina parameters" section in the README:
https://github.com/twolfson/gulp.spritesmith/tree/4.1.1#retina-parameters
As you would expect, we use that variable like cssSpritesheetName
for prefixing our retina spritesheet variables:
Hi here!
I've just set up this awesome gulp task and realised that, to be able to use several sprites (for whatever reason), the only thing missing would be to extend
cssSpritesheetName
usage to retina vars. For example:$retina-spritesheet-width
,$retina-spritesheet
or$retina-groups
should be "prefixed" somehow to include what's given in that var, otherwise it can cause errors since there will be repeating vars.Thoughts on this?