Closed twodayslate closed 11 months ago
Hello! Thank you for this contribution! Can you confirm that these shaders are both licensed under the MIT license? It's important to remember that just because someone publishes source code online, it doesn't mean we have the right to use it freely.
I have sent @altaha-ansari an email to verify
I have already tagged @izakpavel on X, waiting for a response
Seems like it's MIT. Getting a verbal confirmation is always a good idea though.
Ah! Yes, that license has now been added. I think getting permission as well is a very good idea, particularly for code that is already written in Metal.
From @altaha-ansari via email:
I hope this message finds you well. I'm delighted to see my work being utilized. I have added a License to my work on Shadertoy. I appreciate your interest in the code, and I'm reaching out to kindly request that you honor the MIT License terms associated with it.
As per the MIT License, you are free to use, modify, and distribute the code, but I would appreciate it if you could include the mentioned attribution in your project.
I have to rebase so can add a comment in the codebase and we can add his GitHub to the squash commit message as a thank you.
Great! That's one down. You should also make sure and add the attribution in the README and LICENSE files. Thank you!
https://github.com/twostraws/Inferno/assets/1085707/bd653899-9ade-4c0a-89ee-5f5d2d448fdb
Shift from: https://nerdyak.tech/development/2023/06/16/distortionEffect-with-Metal-shaders-for-better-transitions.html
Genie shader from: https://www.shadertoy.com/view/flyfRt
Future work: parameterize functions for more customizability