twostraws / Inferno

Metal shaders for SwiftUI.
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Updated white noise shader #36

Closed amolon615 closed 5 months ago

amolon615 commented 5 months ago

Original version of the white-noise shader had an issue where, after some time (±2 minutes), diagonal lines appeared on the shader. The suggested shader is much simpler and doesn't have this issue.

amolon615 commented 5 months ago

Original: CleanShot 2024-06-20 at 14 16 24@2x Suggested: CleanShot 2024-06-20 at 14 16 37@2x

twostraws commented 5 months ago

?

amolon615 commented 5 months ago

I guess it was a simulator issue, need to test better first.

amolon615 commented 5 months ago

Okay, same issue on devices.