Open source game engine version developed by Croteam for Serious Sam Classic with Vulkan support (Windows, Linux, FreeBSD, OpenBSD, macOS, Raspberry Pi OS). Based on https://github.com/sultim-t/Serious-Engine-Vk and linux port https://github.com/icculus/Serious-Engine
When I compile (or use the Release binaries) and start the game using either run_game.sh or the SeriousSam executable I get this error:
The file Player.ecl does indeed not exist anywhere.