Closed Sol1vaN closed 1 year ago
Hello. You are using the Windows or Linux version of the game. Base game or Mod. Please clarify.
Hi! sure. I'm using Windows version for the base games. Also the mods suffers the same problems (XPLUS and SSA).
When I ported Vulkan support to Linux, I left the void ForceModernHardwareGraphicsSettings() function only for Windows https://github.com/tx00100xt/SeriousSamClassic-VK/blob/main/SamTFE/Sources/Engine/Graphics/Gfx_Vulkan.cpp#L149 Then I forgot to kill her call when I added support for windows. Initially, the project was only for *nix systems. This function resets the parameters. https://github.com/tx00100xt/SeriousSamClassic-VK/blob/main/SamTFE/Sources/Engine/Graphics/GfxLibrary.cpp#L2368
I will remove the call to this function and update the release within two or three days.
many many thanks for the ultra fast reply and solution! i've tested the games and mods and now work flaweless😎🤩
Hi there,
I want to change some advanced graphics options but the game always reset the values, here's the list. I've chequed the PersistentSymbols.ini
tex_iNormalQuality=22 always reset to 0 tex_iAnimationSize=8 always reset to 7 tex_iFiltering=0 always reset to -1 tex_iEffectFiltering=5 always reset to 4 shd_iFiltering=5 always reset to 3 shd_fCacheSize=24 always reset to 16 shd_bCacheAll=1 always reset to 0 mdl_fLODMul=0.5 always reset to 1 mdl_iLODDisappear=0 always reset to 1 mdl_iShadowQuality=3 always reset to 1 gap_iDithering=0 always reset to 2 d3d_iVertexBuffersSize=2048 always reset to 512
*this happens with bot versions of the game, FE and SE.