Closed Newuser20220124 closed 2 years ago
我连上了,gslt的问题,但是连上之后很快就会卡住然后自动断开,这是啥情况
我连上了,gslt的问题,但是连上之后很快就会卡住然后自动断开,这是啥情况
你好,现在情况解决了吗? 如果还是没解决可以提供一下后台日志,并查看你的服务器防火墙 是否开放 UDP 27015 端口 如果成功连接的话,应该可以在后台查看到玩家连接的相关信息 另外关于插件问题,源仓库不仅提供源代码,你还可以在release中找到编译好的插件,根据源帖的操作进行配置 安装插件前需要安装sourcemod和metamod两个前置环境 安装插件的普遍办法就是将插件压缩包内的目录覆盖到serverfiles/csgo中的相同目录 如果仅有一个.smx文件 将它放入serverfiles/csgo/addons/sourcemod/plugins中就好(有安装前置环境的条件下)
谢谢您的回复……我暂时无法测试……我晚上可以再发一张我连接过后断开前的客户端命令台截图,然后寻求一点帮助吗?我开启了UDP和TCP两个的27015和27005的端口,一开始的taken那边应该是直接复制带了空格所以gslt没有识别,后面我在检查配置的时候发现了,更改后就进入了服务器,但是没两分钟就会卡住,然后右上角自动断开倒计时,我现在有点怀疑是不是最便宜的云服务器配置不够
谢谢您的回复……我暂时无法测试……我晚上可以再发一张我连接过后断开前的客户端命令台截图,然后寻求一点帮助吗?我开启了UDP和TCP两个的27015和27005的端口,一开始的taken那边应该是直接复制带了空格所以gslt没有识别,后面我在检查配置的时候发现了,更改后就进入了服务器,但是没两分钟就会卡住,然后右上角自动断开倒计时,我现在有点怀疑是不是最便宜的云服务器配置不够
不要紧,有空的时候再调试,有条件的话把日志一块粘过来
服务器的命令台算日志吗?我不是很懂,很抱歉,重启后还是一样的问题。能连上然后几秒之后就自动断开了。我看服务器的配置应该是够的,我唯一发现的就是couldn't exec gamemode_casualserver.cfg请问这是导致我断开的原因吗? 然后我发现那个steamidfinder找到的steamid STEAM?:x:xxxxxxxx "99:z" 问号那一位是错的。哈哈~
控制台里面的日志会保存在 serverfiles/csgo/logs
中,
另外我推测是不是你在进入控制台之后按了ctrl + c来退出控制台,这样的话的确是会关闭服务器
正确的姿势应该是ctrl + b 再按 d 来离开控制台。如果不是的话,请将 进入服务器后 的日志粘贴到这,也就是GC connection establish for server
之后发生的事情,在这之前看起来一切正常
couldn't exec gamemode_casual_server.cfg
不会导致服务器崩溃,因为游戏自带标准版的休闲模式配置文件。
我有看到ctrl + b再d退出。然后我检查了服务器日志,也很正常。没有那种明显的报错。 L000_000_000_000_27015_202204062347_000.log L000_000_000_000_27015_202204070014_000.log L000_000_000_000_27015_202204070022_000.log L000_000_000_000_27015_202204070022_001.log L000_000_000_000_27015_202204070022_002.log L000_000_000_000_27015_202204070023_000.log L000_000_000_000_27015_202204070024_000.log L000_000_000_000_27015_202204070024_001.log L000_000_000_000_27015_202204070024_002.log L000_000_000_000_27015_202204070342_000.log L000_000_000_000_27015_202204070528_000.log L000_000_000_000_27015_202204070617_000.log L000_000_000_000_27015_202204070916_000.log L000_000_000_000_27015_202204071027_000.log L000_000_000_000_27015_202204071145_000.log L000_000_000_000_27015_202204071643_000.log L000_000_000_000_27015_202204071756_000.log L000_000_000_000_27015_202204071756_001.log L000_000_000_000_27015_202204071757_000.log L000_000_000_000_27015_202204071800_000.log L000_000_000_000_27015_202204071801_000.log L000_000_000_000_27015_202204071801_001.log L000_000_000_000_27015_202204071802_000.log L000_000_000_000_27015_202204071802_001.log L000_000_000_000_27015_202204071802_002.log L000_000_000_000_27015_202204071803_000.log L000_000_000_000_27015_202204071812_000.log L000_000_000_000_27015_202204071813_000.log L000_000_000_000_27015_202204071813_001.log L000_000_000_000_27015_202204071813_002.log L000_000_000_000_27015_202204071814_000.log L000_000_000_000_27015_202204071815_000.log L000_000_000_000_27015_202204071815_001.log L000_000_000_000_27015_202204071816_000.log L000_000_000_000_27015_202204071821_000.log L000_000_000_000_27015_202204071821_001.log L000_000_000_000_27015_202204071822_000.log L000_000_000_000_27015_202204062316_000.log L000_000_000_000_27015_202204062320_000.log L000_000_000_000_27015_202204062323_000.log L000_000_000_000_27015_202204062323_001.log L000_000_000_000_27015_202204062330_000.log
42个文件里面基本要么停止在World triggered "Round_Start"要么停止在server_cvar: "mp_timelimit" "0"
Token有被正常使用 Debug操作执行了,我好像没啥发现 [ INFO ] Debuging csgoserver: Stopping any running servers [ INFO ] Stopping csgoserver: Jin service is already stopped [ OK ] Debuging csgoserver: Starting debug ./srcds_run: 32: pushd: not found ./srcds_run: 35: popd: not found Enabling debug mode ./srcds_run: 1: gdb: not found WARNING: Please install gdb first. goto http://www.gnu.org/software/gdb/ Server will auto-restart if there is a crash. LD_LIBRARY_PATH=/home/csgoserver/serverfiles/bin:/home/csgoserver/serverfiles:/h ome/csgoserver/serverfiles/bin: #
Failed to load gamerulescvars.txt, game rules cvars might not be reported to man agement tools.
Server is hibernating
[S_API] SteamAPI_Init(): SteamAPI_IsSteamRunning() did not locate a running inst ance of Steam.
[S_API] SteamAPI_Init(): Loaded '/home/csgoserver/.steam/sdk32/steamclient.so' O K.
[S_API FAIL] SteamAPI_Init() failed; create pipe failed.No web api auth key spec ified - workshop downloads will be disabled.
failed to dlopen /home/csgoserver/serverfiles/csgo/addons/metamod/bin/linux64/s erver.so error=/home/csgoserver/serverfiles/csgo/addons/metamod/bin/linux64/serv er.so: wrong ELF class: ELFCLASS64
Unable to load plugin "addons/metamod/bin/linux64/server"
maxplayers set to 64
ConVarRef cl_embedded_stream_video_playing doesn't point to an existing ConVar
Setting mapgroup to 'mg_active'
Usage: host_workshop_collection
Initializing Steam libraries for secure Internet server
[S_API] SteamAPI_Init(): Loaded local 'steamclient.so' OK.
CAppInfoCacheReadFromDiskThread took 10 milliseconds to initialize
Setting breakpad minidump AppID = 730
Logging into Steam gameserver account with logon token 'E1FB2107xxxxxxxxxxxxxxxx xxxxxxxx'
Initialized low level socket/threading support.
Set SteamNetworkingSockets P2P_STUN_ServerList to '' as per SteamNetworkingSocke tsSerialized
SteamDatagramServer_Init succeeded
Connection to Steam servers successful.
Public IP is 47.74.85.237.
Assigned persistent gameserver Steam ID [G:1:4830646].
Gameserver logged on to Steam, assigned identity steamid:85568392924870070
Set SteamNetworkingSockets P2P_STUN_ServerList to '103.10.125.164:3478' as per S teamNetworkingSocketsSerialized
VAC secure mode is activated.
GC Connection established for server version 1446, instance idx 1
服务器配置是:vCPU2核
内存1GB
流量2TB
ESSD 50 GB
限峰值带宽30 Mbps
是不是服务器配置太低了。那可太尴尬了。
我正在重新强制校验一遍。
我大概猜到有可能是配置太低了,以前用15美金一个月的没啥问题,感觉性能溢出,这次降档出事儿了,对不起。抱歉抱歉。如果重新校验完毕还是不行,我就去升级服务器配置,私密马赛。
Token有被正常使用 Debug操作执行了,我好像没啥发现 [ INFO ] Debuging csgoserver: Stopping any running servers [ INFO ] Stopping csgoserver: Jin service is already stopped [ OK ] Debuging csgoserver: Starting debug ./srcds_run: 32: pushd: not found ./srcds_run: 35: popd: not found Enabling debug mode ./srcds_run: 1: gdb: not found WARNING: Please install gdb first. goto http://www.gnu.org/software/gdb/ Server will auto-restart if there is a crash. LD_LIBRARY_PATH=/home/csgoserver/serverfiles/bin:/home/csgoserver/serverfiles:/h ome/csgoserver/serverfiles/bin:
Console initialized. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Filesystem successfully switched to safe whitelist mode #Game.dll loaded for "Counter-Strike: Global Offensive" #CGameEventManager::AddListener: event 'server_pre_shutdown' unknown. #CGameEventManager::AddListener: event 'game_newmap' unknown. #CGameEventManager::AddListener: event 'finale_start' unknown. #CGameEventManager::AddListener: event 'round_start' unknown. #CGameEventManager::AddListener: event 'round_end' unknown. #CGameEventManager::AddListener: event 'difficulty_changed' unknown. #CGameEventManager::AddListener: event 'player_death' unknown. #CGameEventManager::AddListener: event 'hltv_replay' unknown. #CGameEventManager::AddListener: event 'player_connect' unknown. #CGameEventManager::AddListener: event 'player_disconnect' unknown. #GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom). #GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperativ e). #GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmissio n). Failed to load gamerulescvars.txt, game rules cvars might not be reported to man agement tools. Server is hibernating [S_API] SteamAPI_Init(): SteamAPI_IsSteamRunning() did not locate a running inst ance of Steam. [S_API] SteamAPI_Init(): Loaded '/home/csgoserver/.steam/sdk32/steamclient.so' O K. [S_API FAIL] SteamAPI_Init() failed; create pipe failed.No web api auth key spec ified - workshop downloads will be disabled. failed to dlopen /home/csgoserver/serverfiles/csgo/addons/metamod/bin/linux64/s erver.so error=/home/csgoserver/serverfiles/csgo/addons/metamod/bin/linux64/serv er.so: wrong ELF class: ELFCLASS64 Unable to load plugin "addons/metamod/bin/linux64/server" maxplayers set to 64 ConVarRef cl_embedded_stream_video_playing doesn't point to an existing ConVar Setting mapgroup to 'mg_active' Usage: host_workshop_collection Usage: workshop_start_map NET_CloseAllSockets ---- Host_NewGame ---- Switching filesystem to allow files loaded from disk (sv_pure_allow_loose_file_l oads = 1) Host_NewGame on map de_mirage CGameEventManager::AddListener: event 'teamplay_win_panel' unknown. CGameEventManager::AddListener: event 'teamplay_restart_round' unknown. CGameEventManager::AddListener: event 'arena_win_panel' unknown. GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom). GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative ). GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission ). ConVarRef room_type doesn't point to an existing ConVar ammo_grenade_limit_default - 1 ammo_grenade_limit_flashbang - 1 ammo_grenade_limit_total - 3 ammo_item_limit_healthshot - 4 bot_allow_grenades - 1 bot_allow_machine_guns - 1 bot_allow_pistols - 1 bot_allow_rifles - 1 bot_allow_rogues - 1 bot_allow_shotguns - 1 bot_allow_snipers - 1 bot_allow_sub_machine_guns - 1 bot_autodifficulty_threshold_high - 5.0 bot_autodifficulty_threshold_low - -2.0 bot_chatter - normal bot_coop_idle_max_vision_distance - 1400 bot_defer_to_human_goals - 0 bot_defer_to_human_items - 1 bot_difficulty - 1 bot_max_hearing_distance_override - -1 bot_max_visible_smoke_length - 200 bot_max_vision_distance_override - -1 bot_quota - 10 bot_quota_mode - normal bot_coop_idle_max_vision_distance - 1400 bot_max_vision_distance_override - -1 bot_max_hearing_distance_override - -1 bot_coopmission_dz_engagement_limit - missing cvar specified in bspconvar_whitel ist.txt cash_player_bomb_defused - 300 cash_player_bomb_planted - 300 cash_player_damage_hostage - -30 cash_player_get_killed - 0 cash_player_interact_with_hostage - 150 cash_player_killed_enemy_default - 300 cash_player_killed_enemy_factor - 1 cash_player_killed_hostage - -1000 cash_player_killed_teammate - -300 cash_player_rescued_hostage - 1000 cash_player_respawn_amount - 0 cash_team_elimination_bomb_map - 3250 cash_team_elimination_hostage_map_ct - 2000 cash_team_elimination_hostage_map_t - 1000 cash_team_hostage_alive - 0 cash_team_hostage_interaction - 500 cash_team_loser_bonus - 1400 cash_team_bonus_shorthanded - 0 cash_team_loser_bonus_consecutive_rounds - 500 cash_team_planted_bomb_but_defused - 800 cash_team_rescued_hostage - 0 cash_team_survive_guardian_wave - 1000 cash_team_terrorist_win_bomb - 3500 cash_team_win_by_defusing_bomb - 3250 cash_team_win_by_hostage_rescue - 3500 cash_team_win_by_time_running_out_bomb - 3250 cash_team_win_by_time_running_out_hostage - 3250 contributionscore_assist - 1 contributionscore_bomb_defuse_major - 3 contributionscore_bomb_defuse_minor - 1 contributionscore_bomb_exploded - 1 contributionscore_bomb_planted - 2 contributionscore_cash_bundle - 0 contributionscore_crate_break - 0 contributionscore_hostage_kill - -2 contributionscore_hostage_rescue_major - 3 contributionscore_hostage_rescue_minor - 1 contributionscore_kill - 2 contributionscore_kill_factor - 0 contributionscore_objective_kill - 3 contributionscore_suicide - -2 contributionscore_team_kill - -2 ff_damage_reduction_bullets - 0.1 ff_damage_reduction_grenade - 0.25 ff_damage_reduction_grenade_self - 1 ff_damage_reduction_other - 0.25 global_chatter_info - healthshot_healthboost_damage_multiplier - 1 healthshot_healthboost_speed_multiplier - 1 healthshot_healthboost_time - 0 inferno_child_spawn_max_depth - 4 inferno_max_flames - 16 inferno_max_range - 150 molotov_throw_detonate_time - 2.0 mp_afterroundmoney - 0 mp_anyone_can_pickup_c4 - 0 mp_autokick - 1 mp_autoteambalance - 1 mp_bot_ai_bt - mp_buy_allow_grenades - 1 mp_buy_allow_guns - 255 mp_buy_anywhere - 0 mp_buy_during_immunity - 0 mp_buytime - 90 mp_c4_cannot_be_defused - 0 mp_c4timer - 40 mp_consecutive_loss_max - 4 mp_coop_force_join_ct - 0 mp_coopmission_bot_difficulty_offset - 0 mp_coopmission_mission_number - 0 mp_coopmission_dz - missing cvar specified in bspconvar_whitelist.txt mp_ct_default_grenades - mp_ct_default_melee - weapon_knife mp_ct_default_primary - mp_ct_default_secondary - weapon_hkp2000 mp_fraglimit - 0 mp_retake_ct_loadout_default_pistol_round - 1|3;#GameUI_Retake_Card_4v3,0,0,seco ndary0|1;#GameUI_Retake_Card_FlashOut,0,0,secondary0,grenade2;#GameUI_Retake_Car d_HideAndPeek,0,0,secondary0,grenade4 mp_retake_ct_loadout_upgraded_pistol_round - 2|2;#GameUI_Retake_Card_TakeFive,0, 0,secondary3|2;#GameUI_Retake_Card_BlindFire,0,0,secondary2,grenade2|2;#GameUI_R etake_Card_OnlyTakesOne,0,0,secondary4|2;#GameUI_Retake_Card_SneakyBeakyLike,0,0 ,secondary2,grenade4 mp_retake_ct_loadout_light_buy_round - 3|2;#GameUI_Retake_Card_UmpInSmoke,1,1,sm g2,grenade4|2;#GameUI_Retake_Card_FunNGun,1,1,smg0,grenade3|2;#GameUI_Retake_Car d_Sharpshooter,1,1,rifle2,grenade2|2;#GameUI_Retake_Card_BurstBullpup,1,1,rifle0 mp_retake_ct_loadout_full_buy_round - 4|2;#GameUI_Retake_Card_LightEmUp,1,1,rifl e1,grenade2|2;#GameUI_Retake_Card_Kobe,1,1,rifle1,grenade3|1;#GameUI_Retake_Card _1g,1,1,rifle1,grenade0|1;#GameUI_Retake_Card_DisappearingAct,1,1,rifle1,grenade 4|1;#GameUI_Retake_Card_EyesOnTarget,1,1,rifle3 mp_retake_ct_loadout_bonus_card_availability - 1,2 mp_retake_ct_loadout_bonus_card - #GameUI_Retake_Card_TheAWPortunity,1,1,rifle4 mp_retake_ct_loadout_enemy_card - #GameUI_Retake_Card_BehindEnemyLines,1,1,rifle 1,grenade2 mp_retake_t_loadout_default_pistol_round - 0|3;#GameUI_Retake_Card_4BadGuysLeft, 0,0,secondary0|1;#GameUI_Retake_Card_LookAway,0,0,secondary0,grenade2;#GameUI_Re take_Card_WhenThereIsSmoke,0,0,secondary0,grenade4 mp_retake_t_loadout_upgraded_pistol_round - 0|2;#GameUI_Retake_Card_BlindFire,0, 0,secondary2,grenade2|2;#GameUI_Retake_Card_QueOta,0,0,secondary4|1;#GameUI_Reta ke_Card_SmokeScreen,0,0,secondary2,grenade4|1;#GameUI_Retake_Card_TecTecBoom,0,0 ,secondary3,grenade3 mp_retake_t_loadout_light_buy_round - 0|2;#GameUI_Retake_Card_BackInAFlash,1,1,s mg2,grenade2|2;#GameUI_Retake_Card_AllIn,1,1,rifle0|1;#GameUI_Retake_Card_BoomBo x,1,1,smg0,grenade3,grenade4|1;#GameUI_Retake_Card_SetThemFree,1,1,rifle2,grenad e2 mp_retake_t_loadout_full_buy_round - 0|2;#GameUI_Retake_Card_OlReliable,1,1,rifl e1,grenade2|1;#GameUI_Retake_Card_SmokeShow,1,1,rifle1,grenade4|1;#GameUI_Retake _Card_HotShot,1,1,rifle1,grenade0|1;#GameUI_Retake_Card_EyeSpy,1,1,rifle3,grenad e3 mp_retake_t_loadout_bonus_card_availability - 1,1,2 mp_retake_t_loadout_bonus_card - #GameUI_Retake_Card_TheAWPortunity,1,1,rifle4 mp_retake_t_loadout_enemy_card - #GameUI_Retake_Card_FindersKeepers,1,1,rifle1,g renade2 mp_retake_max_consecutive_rounds_same_target_site - 2 mp_damage_headshot_only - 0 mp_damage_scale_ct_body - 1.0 mp_damage_scale_ct_head - 1.0 mp_damage_scale_t_body - 1.0 mp_damage_scale_t_head - 1.0 mp_damage_vampiric_amount - 0 mp_death_drop_c4 - 1 mp_death_drop_defuser - 1 mp_death_drop_grenade - 2 mp_death_drop_gun - 1 mp_deathcam_skippable - 1 mp_default_team_winner_no_objective - -1 mp_defuser_allocation - 0 mp_display_kill_assists - 1 mp_dm_bonus_percent - 50 mp_dm_bonus_respawn - 0 mp_dm_bonusweapon_dogtags - 0 mp_dm_dogtag_score - 0 mp_dm_kill_base_score - 10 mp_dm_teammode - 0 mp_dm_teammode_bonus_score - 1 mp_dm_teammode_dogtag_score - 0 mp_dm_teammode_kill_score - 1 mp_dogtag_despawn_on_killer_death - 1 mp_dogtag_despawn_time - 120 mp_dogtag_pickup_rule - 0 mp_dronegun_stop - 0 mp_drop_grenade_enable - 1 mp_drop_knife_enable - 0 mp_economy_reset_rounds - 0 mp_equipment_reset_rounds - 0 mp_force_assign_teams - 0 mp_force_pick_time - 15 mp_forcecamera - 1 mp_free_armor - 0 mp_freezetime - 6 mp_friendlyfire - 0 mp_ggprogressive_round_restart_delay - 15.0 mp_ggtr_always_upgrade - 0 mp_ggtr_bomb_defuse_bonus - 1 mp_ggtr_bomb_detonation_bonus - 1 mp_ggtr_bomb_pts_for_flash - 4 mp_ggtr_bomb_pts_for_he - 3 mp_ggtr_bomb_pts_for_molotov - 5 mp_ggtr_bomb_pts_for_upgrade - 2.0 mp_ggtr_bomb_respawn_delay - 0.0 mp_ggtr_end_round_kill_bonus - 1 mp_ggtr_halftime_delay - 0.0 mp_ggtr_last_weapon_kill_ends_half - 0 mp_give_player_c4 - 1 mp_global_damage_per_second - 0.0 mp_guardian_bot_money_per_wave - 800 mp_guardian_force_collect_hostages_timeout - 50 mp_guardian_loc_icon - missing cvar specified in bspconvar_whitelist.txt mp_guardian_loc_string_desc - mp_guardian_loc_string_hud - #guardian_mission_type_kills mp_guardian_loc_weapon - mp_guardian_player_dist_max - 2000 mp_guardian_player_dist_min - 1300 mp_guardian_bomb_plant_custom_x_mark_location - mp_guardian_special_kills_needed - 10 mp_guardian_special_weapon_needed - awp mp_guardian_target_site - -1 mp_guardian_force_collect_hostages_timeout - 50 mp_guardian_give_random_grenades_to_bots - 1 mp_guardian_ai_bt_difficulty_adjust_wave_interval - 1 mp_guardian_ai_bt_difficulty_max_next_level_bots - 3 mp_guardian_ai_bt_difficulty_cap_beginning_round - 2 mp_guardian_ai_bt_difficulty_initial_value - 2 mp_halftime - 0 mp_halftime_pausetimer - 0 mp_heavyassaultsuit_aimpunch - 1.0 mp_heavyassaultsuit_cooldown - 5 mp_heavyassaultsuit_deploy_timescale - 0.8 mp_heavyassaultsuit_speed - 130 mp_heavybot_damage_reduction_scale - 1.0 mp_hostagepenalty - 10 mp_hostages_max - 2 mp_hostages_spawn_force_positions - mp_hostages_spawn_force_positions_xyz - mp_hostages_spawn_same_every_round - 1 mp_items_prohibited - mp_limitteams - 2 mp_match_can_clinch - 1 mp_match_end_changelevel - 0 mp_max_armor - 2 mp_maxmoney - 16000 mp_maxrounds - 0 mp_molotovusedelay - 15.0 mp_only_cts_rescue_hostages - 1 mp_plant_c4_anywhere - 0 mp_playercashawards - 1 mp_radar_showall - 0 mp_randomspawn - 0 mp_randomspawn_dist - 0 mp_randomspawn_los - 1 mp_respawn_immunitytime - 4.0 mp_respawn_on_death_ct - 0 mp_respawn_on_death_t - 0 mp_respawnwavetime_ct - 10.0 mp_respawnwavetime_t - 10.0 mp_round_restart_delay - 7.0 mp_roundtime - 5 mp_roundtime_defuse - 0 mp_roundtime_hostage - 0 mp_solid_teammates - 1 mp_starting_losses - 0 mp_startmoney - 800 mp_suicide_penalty - 1 mp_t_default_grenades - mp_t_default_melee - weapon_knife mp_t_default_primary - mp_t_default_secondary - weapon_glock mp_tagging_scale - 1.0 mp_taser_recharge_time - -1 mp_teamcashawards - 1 mp_teammates_are_enemies - 0 mp_technical_timeout_per_team - 0 mp_technical_timeout_duration_s - 0 mp_timelimit - 5 mp_use_respawn_waves - 0 mp_warmup_pausetimer - 0 mp_warmuptime - 30 mp_warmuptime_all_players_connected - 0 mp_weapon_self_inflict_amount - 0 mp_weapons_allow_heavy - -1 mp_weapons_allow_heavyassaultsuit - 0 mp_weapons_allow_map_placed - 0 mp_weapons_allow_pistols - -1 mp_weapons_allow_rifles - -1 mp_weapons_allow_smgs - -1 mp_weapons_allow_typecount - 5 mp_weapons_allow_zeus - 1 mp_weapons_glow_on_ground - 0 mp_weapons_max_gun_purchases_per_weapon_per_match - -1 mp_win_panel_display_time - 3 occlusion_test_async - 0 spec_freeze_panel_extended_time - 0.0 spec_freeze_time - 3.0 spec_replay_bot - 0 spec_replay_enable - 0 spec_replay_leadup_time - 5.3438 sv_accelerate - 5.5 sv_air_pushaway_dist - 0 sv_airaccelerate - 12 sv_allow_votes - 1 sv_alltalk - 0 sv_arms_race_vote_to_restart_disallowed_after - 0 sv_auto_adjust_bot_difficulty - 1 sv_auto_full_alltalk_during_warmup_half_end - 1 sv_autobunnyhopping - 0 sv_autobuyammo - 0 sv_bot_buy_decoy_weight - 1 sv_bot_buy_flash_weight - 1 sv_bot_buy_grenade_chance - 33 sv_bot_buy_hegrenade_weight - 6 sv_bot_buy_molotov_weight - 1 sv_bot_buy_smoke_weight - 1 sv_bots_force_rebuy_every_round - 0 sv_bots_get_easier_each_win - 0 sv_bots_get_harder_after_each_wave - 0 sv_bounce - 0 sv_buy_status_override - -1 sv_deadtalk - 0 sv_disable_immunity_alpha - 0 sv_disable_radar - 0 sv_disable_show_team_select_menu - missing cvar specified in bspconvar_whitelist .txt sv_duplicate_playernames_ok - 0 sv_enablebunnyhopping - 0 sv_env_entity_makers_enabled - 1 sv_extract_ammo_from_dropped_weapons - 0 sv_falldamage_scale - 1 sv_falldamage_to_below_player_multiplier - 1 sv_falldamage_to_below_player_ratio - 0 sv_force_reflections - 0 sv_friction - 5.2 sv_grassburn - 0 sv_gravity - 800 sv_guardian_extra_equipment_ct - sv_guardian_extra_equipment_t - sv_guardian_health_refresh_per_wave - 50 sv_guardian_heavy_all - 0 sv_guardian_heavy_count - 0 sv_guardian_max_wave_for_heavy - 0 sv_guardian_min_wave_for_heavy - 0 sv_guardian_refresh_ammo_for_items_on_waves - sv_guardian_reset_c4_every_wave - 0 sv_guardian_respawn_health - 50 sv_guardian_spawn_health_ct - 100 sv_guardian_spawn_health_t - 100 sv_health_approach_enabled - 0 sv_health_approach_speed - 10 sv_hegrenade_damage_multiplier - 1 sv_hegrenade_radius_multiplier - 1 sv_hide_roundtime_until_seconds - 0 sv_highlight_distance - 500 sv_highlight_duration - 3.5 sv_ignoregrenaderadio - 0 sv_infinite_ammo - 0 sv_knife_attack_extend_from_player_aabb - 0 sv_maxspeed - 320 sv_maxvelocity - 3500 sv_occlude_players - 1 sv_outofammo_indicator - 0 sv_show_ragdoll_playernames - missing cvar specified in bspconvar_whitelist.txt sv_show_team_equipment_force_on - 0 sv_staminajumpcost - .080 sv_staminalandcost - .050 sv_stopspeed - 80 sv_talk_enemy_dead - 0 sv_talk_enemy_living - 0 sv_teamid_overhead_maxdist - 0 sv_teamid_overhead_maxdist_spec - 0 sv_versus_screen_scene_id - 0 sv_vote_to_changelevel_before_match_point - 0 sv_warmup_to_freezetime_delay - 4 sv_water_movespeed_multiplier - 0.8 sv_water_swim_mode - 0 sv_wateraccelerate - 10 sv_waterfriction - 1 sv_weapon_encumbrance_per_item - 0.85 sv_weapon_encumbrance_scale - 0 tv_delay - 10 tv_delay1 - 15 weapon_accuracy_nospread - 0 weapon_air_spread_scale - 1.0 weapon_max_before_cleanup - 0 weapon_recoil_scale - 2.0 weapon_reticle_knife_show - 1 weapon_sound_falloff_multiplier - 1.0 sv_camera_fly_enabled - missing cvar specified in bspconvar_whitelist.txt Executing dedicated server config file Server logging enabled. Server logging data to file logs/L000_000_000_000_27015_202204091808_000.log L 04/09/2022 - 18:08:37: Log file started (file "logs/L000_000_000_000_27015_202 204091808_000.log") (game "/home/csgoserver/serverfiles/csgo") (version "8515") Writing cfg/banned_user.cfg. Writing cfg/banned_ip.cfg. L 04/09/2022 - 18:08:37: server_cvar: "cash_player_bomb_defused" "200" L 04/09/2022 - 18:08:37: server_cvar: "cash_player_bomb_planted" "200" L 04/09/2022 - 18:08:37: server_cvar: "cash_player_interact_with_hostage" "300" L 04/09/2022 - 18:08:37: server_cvar: "cash_player_killed_enemy_default" "200" L 04/09/2022 - 18:08:37: server_cvar: "cash_player_killed_enemy_factor" "0.5" L 04/09/2022 - 18:08:37: server_cvar: "cash_team_elimination_bomb_map" "2700" L 04/09/2022 - 18:08:37: server_cvar: "cash_team_elimination_hostage_map_t" "200 0" L 04/09/2022 - 18:08:37: server_cvar: "cash_team_elimination_hostage_map_ct" "23 00" L 04/09/2022 - 18:08:37: server_cvar: "cash_team_loser_bonus" "2400" L 04/09/2022 - 18:08:37: server_cvar: "cash_team_loser_bonus_consecutive_rounds" "0" L 04/09/2022 - 18:08:37: server_cvar: "cash_team_planted_bomb_but_defused" "200" L 04/09/2022 - 18:08:37: server_cvar: "cash_team_terrorist_win_bomb" "2700" L 04/09/2022 - 18:08:37: server_cvar: "cash_team_win_by_defusing_bomb" "2700" L 04/09/2022 - 18:08:37: server_cvar: "cash_team_win_by_hostage_rescue" "3000" L 04/09/2022 - 18:08:37: server_cvar: "cash_team_win_by_time_running_out_hostage " "2000" L 04/09/2022 - 18:08:37: server_cvar: "cash_team_win_by_time_running_out_bomb" " 2700" L 04/09/2022 - 18:08:37: server_cvar: "mp_freezetime" "5" L 04/09/2022 - 18:08:37: server_cvar: "mp_friendlyfire" "1" L 04/09/2022 - 18:08:37: server_cvar: "mp_maxrounds" "15" L 04/09/2022 - 18:08:37: server_cvar: "mp_roundtime" "3" L 04/09/2022 - 18:08:37: server_cvar: "mp_roundtime_hostage" "2" L 04/09/2022 - 18:08:37: server_cvar: "mp_roundtime_defuse" "2.25" L 04/09/2022 - 18:08:37: server_cvar: "mp_timelimit" "0" Stopping 0 worker threads Starting 1 worker threads 1 threads. 725,206 ticks exec: couldn't exec gamemode_casual_server.cfg PrecacheScriptSound 'Survival.VO.Taunt4a' failed, no such sound script entry PrecacheScriptSound 'Snowball.Bounce' failed, no such sound script entry CHostage::Precache: missing hostage models for map de_mirage. Adding the default models. PrecacheScriptSound 'balkan_epic_blank' failed, no such sound script entry Attempted to create unknown entity type cs_bot_patrol_route_waypoint! Can't init cs_bot_patrol_route_waypoint Attempted to create unknown entity type cs_bot_patrol_route_waypoint! Can't init cs_bot_patrol_route_waypoint Attempted to create unknown entity type cs_bot_patrol_route_waypoint! Can't init cs_bot_patrol_route_waypoint Attempted to create unknown entity type cs_bot_patrol_route_waypoint! Can't init cs_bot_patrol_route_waypoint Commentary: Could not find commentary data file 'maps/de_mirage_commentary.txt'. Initializing Steam libraries for secure Internet server [S_API] SteamAPI_Init(): Loaded local 'steamclient.so' OK. CAppInfoCacheReadFromDiskThread took 10 milliseconds to initialize Setting breakpad minidump AppID = 730 Logging into Steam gameserver account with logon token 'E1FB2107xxxxxxxxxxxxxxxx xxxxxxxx' Initialized low level socket/threading support. Set SteamNetworkingSockets P2P_STUN_ServerList to '' as per SteamNetworkingSocke tsSerialized SteamDatagramServer_Init succeeded Connection to Steam servers successful. Public IP is 47.74.85.237. Assigned persistent gameserver Steam ID [G:1:4830646]. Gameserver logged on to Steam, assigned identity steamid:85568392924870070 Set SteamNetworkingSockets P2P_STUN_ServerList to '103.10.125.164:3478' as per S teamNetworkingSocketsSerialized VAC secure mode is activated. GC Connection established for server version 1446, instance idx 1 服务器配置是:vCPU2核 内存1GB 流量2TB ESSD 50 GB 限峰值带宽30 Mbps 是不是服务器配置太低了。那可太尴尬了。 我正在重新强制校验一遍。 我大概猜到有可能是配置太低了,以前用15美金一个月的没啥问题,感觉性能溢出,这次降档出事儿了,对不起。抱歉抱歉。如果重新校验完毕还是不行,我就去升级服务器配置,私密马赛。
好的 有空的话用debug模式进一下服务器看看log
原来是要打开debug然后再连接 我已经重新强制校验了一遍直接连的话还是一样的问题,会过几秒就断开,打开debug链接的话会在round start之后跳这个出来 L 04/09/2022 - 18:25:46: World triggered "Round_Start" SteamNetworkingSockets lock held for 8.2ms. (Performance warning.) ServiceThread This is usually a symptom of a general performance problem such as thread starvation. Waited 39.5ms for SteamNetworkingSockets lock [ServiceThread] src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp(1852): SteamnetworkingSockets service thread waited 190ms for lock! This directly adds to network latency! It could be a bug, but it's usually caused by general performance problem such as thread starvation or a debug output handler taking too long. SteamNetworkingSockets lock held for 399.7ms. (Performance warning.) ServiceThread This is usually a symptom of a general performance problem such as thread starvation. Waited 9.8ms for SteamNetworkingSockets lock SteamNetworkingSockets lock held for 30.4ms. (Performance warning.) This is usually a symptom of a general performance problem such as thread starvation. Waited 10.3ms for SteamNetworkingSockets lock [ServiceThread] src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp(1852): SteamnetworkingSockets service thread waited 119ms for lock! This directly adds to network latency! It could be a bug, but it's usually caused by general performance problem such as thread starvation or a debug output handler taking too long. SteamNetworkingSockets lock held for 820.2ms. (Performance warning.) ServiceThread This is usually a symptom of a general performance problem such as thread starvation. Waited 19.8ms for SteamNetworkingSockets lock [ServiceThread] src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp(1852): SteamnetworkingSockets service thread waited 110ms for lock! This directly adds to network latency! It could be a bug, but it's usually caused by general performance problem such as thread starvation or a debug output handler taking too long. SteamNetworkingSockets lock held for 289.2ms. (Performance warning.) ServiceThread This is usually a symptom of a general performance problem such as thread starvation. Waited 49.9ms for SteamNetworkingSockets lock [ServiceThread] src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp(1852): SteamnetworkingSockets service thread waited 430ms for lock! This directly adds to network latency! It could be a bug, but it's usually caused by general performance problem such as thread starvation or a debug output handler taking too long. SteamNetworkingSockets lock held for 999.1ms. (Performance warning.) ServiceThread This is usually a symptom of a general performance problem such as thread starvation. Waited 19.6ms for SteamNetworkingSockets lock [ServiceThread] src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp(1852): SteamnetworkingSockets service thread waited 360ms for lock! This directly adds to network latency! It could be a bug, but it's usually caused by general performance problem such as thread starvation or a debug output handler taking too long. SteamNetworkingSockets lock held for 760.1ms. (Performance warning.) ServiceThread This is usually a symptom of a general performance problem such as thread starvation. Waited 19.6ms for SteamNetworkingSockets lock [ServiceThread] src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp(1852): SteamnetworkingSockets service thread waited 279ms for lock! This directly adds to network latency! It could be a bug, but it's usually caused by general performance problem such as thread starvation or a debug output handler taking too long. SteamNetworkingSockets lock held for 538.9ms. (Performance warning.) ServiceThread This is usually a symptom of a general performance problem such as thread starvation. **** WARNING: Watchdog timer exceeded, aborting! Aborted (core dumped) Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem Sat 09 Apr 2022 06:26:04 PM CST: Server restart in 10 seconds LD_LIBRARY_PATH=/home/csgoserver/serverfiles/bin:/home/csgoserver/serverfiles:/home/csgoserver/serverfiles/bin: #
Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools.
Server is hibernating
[S_API] SteamAPI_Init(): SteamAPI_IsSteamRunning() did not locate a running instance of Steam.
[S_API] SteamAPI_Init(): Loaded '/home/csgoserver/.steam/sdk32/steamclient.so' OK.
[S_API FAIL] SteamAPI_Init() failed; create pipe failed.No web api auth key specified - workshop downloads will be disabled.
failed to dlopen /home/csgoserver/serverfiles/csgo/addons/metamod/bin/linux64/server.so error=/home/csgoserver/serverfiles/csgo/addons/metamod/bin/linux64/server.so: wrong ELF class: ELFCLASS64
Unable to load plugin "addons/metamod/bin/linux64/server"
maxplayers set to 64
ConVarRef cl_embedded_stream_video_playing doesn't point to an existing ConVar
Setting mapgroup to 'mg_active'
Usage: host_workshop_collection
我升级配置去了,好像是?线程锁死?配置不够。
好了,解决了,升级配置,金钱的魅力,我研究下躲猫猫插件,谢谢你!!!!!!
csgoserver@iZp0w1yf7925nk84yidk8aZ:~$ ./csgoserver start [ FAIL ] Starting csgoserver: Ownership issues found Information! The current user (csgoserver) does not have ownership of the following files: User Group File root root /home/csgoserver/serverfiles/csgo/maps/workshop root root /home/csgoserver/serverfiles/csgo/maps/workshop/1133722590 root root /home/csgoserver/serverfiles/csgo/maps/workshop/1133722590/thumb1133722590_s.jpg root root /home/csgoserver/serverfiles/csgo/maps/workshop/1133722590/thumb1133722590.jpg root root /home/csgoserver/serverfiles/csgo/maps/workshop/1133722590/h&s_house.bsp root root /home/csgoserver/serverfiles/csgo/maps/workshop/1173989333 root root /home/csgoserver/serverfiles/csgo/maps/workshop/1173989333/de_inferno_custom.bsp root root /home/csgoserver/serverfiles/csgo/maps/workshop/1468126907 root root /home/csgoserver/serverfiles/csgo/maps/workshop/1468126907/ship_ren.bsp root root /home/csgoserver/serverfiles/csgo/maps/workshop/1468126907/thumb1468126907_s.jpg root root /home/csgoserver/serverfiles/csgo/maps/workshop/1468126907/thumb1468126907.jpg root root /home/csgoserver/serverfiles/csgo/maps/workshop/1442309016 root root /home/csgoserver/serverfiles/csgo/maps/workshop/1442309016/festival.bsp root root /home/csgoserver/serverfiles/csgo/maps/workshop/1442309016/thumb1442309016_s.jpg root root /home/csgoserver/serverfiles/csgo/maps/workshop/1442309016/thumb1442309016.jpg root root /home/csgoserver/serverfiles/csgo/maps/workshop/1079988970 root root /home/csgoserver/serverfiles/csgo/maps/workshop/1079988970/thumb1079988970_s.jpg root root /home/csgoserver/serverfiles/csgo/maps/workshop/1079988970/cache_training_dolnma.bsp root root /home/csgoserver/serverfiles/csgo/maps/workshop/1079988970/thumb1079988970.jpg root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/configs/prophunt root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/configs/prophunt/maps root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/configs/prophunt/maps/de_dust2.cfg root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/configs/prophunt/maps/default.cfg root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/configs/prophunt/whistles.cfg root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/plugins/prophunt.smx root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/translations/plugin.prophunt.txt root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/scripting/prophunt root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/scripting/prophunt/menus.sp root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/scripting/prophunt/spectate.sp root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/scripting/prophunt/roundevents.sp root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/scripting/prophunt/commands.sp root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/scripting/prophunt/include root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/scripting/prophunt/include/globals.inc root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/scripting/prophunt/include/clientutils.inc root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/scripting/prophunt/include/phentity.inc root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/scripting/prophunt/include/keyvalues.inc root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/scripting/prophunt/include/whistles.inc root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/scripting/prophunt/include/menuutils.inc root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/scripting/prophunt/include/teamutils.inc root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/scripting/prophunt/include/roundutils.inc root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/scripting/prophunt/include/utils.inc root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/scripting/prophunt/include/phclient.inc root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/scripting/prophunt/models.sp root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/scripting/prophunt/teamevents.sp root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/scripting/prophunt/mapevents.sp root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/scripting/prophunt/clientevents.sp root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/scripting/prophunt.sp
Information! please see https://docs.linuxgsm.com/support/faq#fail-starting-game-server-permission-issues-found csgoserver@iZp0w1yf7925nk84yidk8aZ:~$ 请问我vi /home/csgoserver/lgsm/config-lgsm/csgoserver/csgoserver.cfg 然后想使用创意工坊但是跳出了这个是啥意思
我尝试用这段代码去修复chown -R csgoserver:csgoserver /home/csgoserver/serverfiles/csgo/maps/workshop
但是没啥反应,应该是地图是我用root上传到workshop的
root@iZp0w1yf7925nk84yidk8aZ:~# adduser csgoserver sudo
Adding user csgoserver' to group
sudo' ...
Adding user csgoserver to group sudo
Done.
root@iZp0w1yf7925nk84yidk8aZ:~#
这样了还是没用
我尝试用csgoserver登录然后上传还是没用。。。
visudo
csgoserver ALL=(ALL:ALL) ALL
也不行。
没事了,是我挂载躲猫猫插件的时候用root用户上传导致的,删出替换一下就好了。
我按照readme流程将metamodsource sourcemod 全部安装完后改完Sourcemod权限,更改了serverfiles/csgo/cfg/csgoserver.cfg里的服务器名字和密码。然后我发现,开服之后能被发现,但是我连不进去。请问我该怎么办? 服务器端口也全部打开 服务器正常可以进入csgo命令台并退出 其次是插件的启动方式,很抱歉我只找到了源仓库链接,这些插件安装是否已经预制在了这个插件中?还是我要在源仓库的指引下安装? 很抱歉,我是第一次尝试此类插件,感谢帮助。