tydaytygx / CSGO-plugins-localization

CSGO插件汉化/CSGO开服教程 汉化插件仓库用于国内CSGO各开服服主,同时提供Linux端的保姆级开服教程
MIT License
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您好,开服无法连接怎么办? #4

Closed Newuser20220124 closed 2 years ago

Newuser20220124 commented 2 years ago

我按照readme流程将metamodsource sourcemod 全部安装完后改完Sourcemod权限,更改了serverfiles/csgo/cfg/csgoserver.cfg里的服务器名字和密码。然后我发现,开服之后能被发现,但是我连不进去。请问我该怎么办? 20220407015048_1 服务器端口也全部打开 服务器正常可以进入csgo命令台并退出 其次是插件的启动方式,很抱歉我只找到了源仓库链接,这些插件安装是否已经预制在了这个插件中?还是我要在源仓库的指引下安装? 很抱歉,我是第一次尝试此类插件,感谢帮助。

Newuser20220124 commented 2 years ago

我连上了,gslt的问题,但是连上之后很快就会卡住然后自动断开,这是啥情况

tydaytygx commented 2 years ago

我连上了,gslt的问题,但是连上之后很快就会卡住然后自动断开,这是啥情况

你好,现在情况解决了吗? 如果还是没解决可以提供一下后台日志,并查看你的服务器防火墙 是否开放 UDP 27015 端口 如果成功连接的话,应该可以在后台查看到玩家连接的相关信息 另外关于插件问题,源仓库不仅提供源代码,你还可以在release中找到编译好的插件,根据源帖的操作进行配置 安装插件前需要安装sourcemod和metamod两个前置环境 安装插件的普遍办法就是将插件压缩包内的目录覆盖到serverfiles/csgo中的相同目录 如果仅有一个.smx文件 将它放入serverfiles/csgo/addons/sourcemod/plugins中就好(有安装前置环境的条件下)

Newuser20220124 commented 2 years ago

谢谢您的回复……我暂时无法测试……我晚上可以再发一张我连接过后断开前的客户端命令台截图,然后寻求一点帮助吗?我开启了UDP和TCP两个的27015和27005的端口,一开始的taken那边应该是直接复制带了空格所以gslt没有识别,后面我在检查配置的时候发现了,更改后就进入了服务器,但是没两分钟就会卡住,然后右上角自动断开倒计时,我现在有点怀疑是不是最便宜的云服务器配置不够

tydaytygx commented 2 years ago

谢谢您的回复……我暂时无法测试……我晚上可以再发一张我连接过后断开前的客户端命令台截图,然后寻求一点帮助吗?我开启了UDP和TCP两个的27015和27005的端口,一开始的taken那边应该是直接复制带了空格所以gslt没有识别,后面我在检查配置的时候发现了,更改后就进入了服务器,但是没两分钟就会卡住,然后右上角自动断开倒计时,我现在有点怀疑是不是最便宜的云服务器配置不够

不要紧,有空的时候再调试,有条件的话把日志一块粘过来

Newuser20220124 commented 2 years ago

20220407200155_1 20220407200427 20220407195930 服务器的命令台算日志吗?我不是很懂,很抱歉,重启后还是一样的问题。能连上然后几秒之后就自动断开了。我看服务器的配置应该是够的,我唯一发现的就是couldn't exec gamemode_casualserver.cfg请问这是导致我断开的原因吗? 然后我发现那个steamidfinder找到的steamid STEAM?:x:xxxxxxxx "99:z" 问号那一位是错的。哈哈~

Newuser20220124 commented 2 years ago

20220407202221_1

tydaytygx commented 2 years ago

控制台里面的日志会保存在 serverfiles/csgo/logs 中, 另外我推测是不是你在进入控制台之后按了ctrl + c来退出控制台,这样的话的确是会关闭服务器 正确的姿势应该是ctrl + b 再按 d 来离开控制台。如果不是的话,请将 进入服务器后 的日志粘贴到这,也就是GC connection establish for server之后发生的事情,在这之前看起来一切正常 couldn't exec gamemode_casual_server.cfg不会导致服务器崩溃,因为游戏自带标准版的休闲模式配置文件。

Newuser20220124 commented 2 years ago

我有看到ctrl + b再d退出。然后我检查了服务器日志,也很正常。没有那种明显的报错。 L000_000_000_000_27015_202204062347_000.log L000_000_000_000_27015_202204070014_000.log L000_000_000_000_27015_202204070022_000.log L000_000_000_000_27015_202204070022_001.log L000_000_000_000_27015_202204070022_002.log L000_000_000_000_27015_202204070023_000.log L000_000_000_000_27015_202204070024_000.log L000_000_000_000_27015_202204070024_001.log L000_000_000_000_27015_202204070024_002.log L000_000_000_000_27015_202204070342_000.log L000_000_000_000_27015_202204070528_000.log L000_000_000_000_27015_202204070617_000.log L000_000_000_000_27015_202204070916_000.log L000_000_000_000_27015_202204071027_000.log L000_000_000_000_27015_202204071145_000.log L000_000_000_000_27015_202204071643_000.log L000_000_000_000_27015_202204071756_000.log L000_000_000_000_27015_202204071756_001.log L000_000_000_000_27015_202204071757_000.log L000_000_000_000_27015_202204071800_000.log L000_000_000_000_27015_202204071801_000.log L000_000_000_000_27015_202204071801_001.log L000_000_000_000_27015_202204071802_000.log L000_000_000_000_27015_202204071802_001.log L000_000_000_000_27015_202204071802_002.log L000_000_000_000_27015_202204071803_000.log L000_000_000_000_27015_202204071812_000.log L000_000_000_000_27015_202204071813_000.log L000_000_000_000_27015_202204071813_001.log L000_000_000_000_27015_202204071813_002.log L000_000_000_000_27015_202204071814_000.log L000_000_000_000_27015_202204071815_000.log L000_000_000_000_27015_202204071815_001.log L000_000_000_000_27015_202204071816_000.log L000_000_000_000_27015_202204071821_000.log L000_000_000_000_27015_202204071821_001.log L000_000_000_000_27015_202204071822_000.log L000_000_000_000_27015_202204062316_000.log L000_000_000_000_27015_202204062320_000.log L000_000_000_000_27015_202204062323_000.log L000_000_000_000_27015_202204062323_001.log L000_000_000_000_27015_202204062330_000.log

42个文件里面基本要么停止在World triggered "Round_Start"要么停止在server_cvar: "mp_timelimit" "0"

tydaytygx commented 2 years ago
  1. 请查看一下申请服务器token的页面 看下你的token有没有被正常使用
  2. 可以使用./csgoserver debug来启动服务器,然后查看输出在控制台的log
  3. 顺便问下 你的服务器配置是?
  4. 可以重新执行以下./csgoserver install 这样会强制校验一遍你的安装文件
Newuser20220124 commented 2 years ago

Token有被正常使用 Debug操作执行了,我好像没啥发现 [ INFO ] Debuging csgoserver: Stopping any running servers [ INFO ] Stopping csgoserver: Jin service is already stopped [ OK ] Debuging csgoserver: Starting debug ./srcds_run: 32: pushd: not found ./srcds_run: 35: popd: not found Enabling debug mode ./srcds_run: 1: gdb: not found WARNING: Please install gdb first. goto http://www.gnu.org/software/gdb/ Server will auto-restart if there is a crash. LD_LIBRARY_PATH=/home/csgoserver/serverfiles/bin:/home/csgoserver/serverfiles:/h ome/csgoserver/serverfiles/bin: #

Console initialized.

Loading VPK file hashes for pure server operation.

Loading VPK file hashes for pure server operation.

Loading VPK file hashes for pure server operation.

Loading VPK file hashes for pure server operation.

Loading VPK file hashes for pure server operation.

Filesystem successfully switched to safe whitelist mode

Game.dll loaded for "Counter-Strike: Global Offensive"

CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.

CGameEventManager::AddListener: event 'game_newmap' unknown.

CGameEventManager::AddListener: event 'finale_start' unknown.

CGameEventManager::AddListener: event 'round_start' unknown.

CGameEventManager::AddListener: event 'round_end' unknown.

CGameEventManager::AddListener: event 'difficulty_changed' unknown.

CGameEventManager::AddListener: event 'player_death' unknown.

CGameEventManager::AddListener: event 'hltv_replay' unknown.

CGameEventManager::AddListener: event 'player_connect' unknown.

CGameEventManager::AddListener: event 'player_disconnect' unknown.

GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).

GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperativ e).

GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmissio n).

Failed to load gamerulescvars.txt, game rules cvars might not be reported to man agement tools. Server is hibernating [S_API] SteamAPI_Init(): SteamAPI_IsSteamRunning() did not locate a running inst ance of Steam. [S_API] SteamAPI_Init(): Loaded '/home/csgoserver/.steam/sdk32/steamclient.so' O K. [S_API FAIL] SteamAPI_Init() failed; create pipe failed.No web api auth key spec ified - workshop downloads will be disabled. failed to dlopen /home/csgoserver/serverfiles/csgo/addons/metamod/bin/linux64/s erver.so error=/home/csgoserver/serverfiles/csgo/addons/metamod/bin/linux64/serv er.so: wrong ELF class: ELFCLASS64 Unable to load plugin "addons/metamod/bin/linux64/server" maxplayers set to 64 ConVarRef cl_embedded_stream_video_playing doesn't point to an existing ConVar Setting mapgroup to 'mg_active' Usage: host_workshop_collection Usage: workshop_start_map NET_CloseAllSockets ---- Host_NewGame ---- Switching filesystem to allow files loaded from disk (sv_pure_allow_loose_file_l oads = 1) Host_NewGame on map de_mirage CGameEventManager::AddListener: event 'teamplay_win_panel' unknown. CGameEventManager::AddListener: event 'teamplay_restart_round' unknown. CGameEventManager::AddListener: event 'arena_win_panel' unknown. GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom). GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative ). GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission ). ConVarRef room_type doesn't point to an existing ConVar ammo_grenade_limit_default - 1 ammo_grenade_limit_flashbang - 1 ammo_grenade_limit_total - 3 ammo_item_limit_healthshot - 4 bot_allow_grenades - 1 bot_allow_machine_guns - 1 bot_allow_pistols - 1 bot_allow_rifles - 1 bot_allow_rogues - 1 bot_allow_shotguns - 1 bot_allow_snipers - 1 bot_allow_sub_machine_guns - 1 bot_autodifficulty_threshold_high - 5.0 bot_autodifficulty_threshold_low - -2.0 bot_chatter - normal bot_coop_idle_max_vision_distance - 1400 bot_defer_to_human_goals - 0 bot_defer_to_human_items - 1 bot_difficulty - 1 bot_max_hearing_distance_override - -1 bot_max_visible_smoke_length - 200 bot_max_vision_distance_override - -1 bot_quota - 10 bot_quota_mode - normal bot_coop_idle_max_vision_distance - 1400 bot_max_vision_distance_override - -1 bot_max_hearing_distance_override - -1 bot_coopmission_dz_engagement_limit - missing cvar specified in bspconvar_whitel ist.txt cash_player_bomb_defused - 300 cash_player_bomb_planted - 300 cash_player_damage_hostage - -30 cash_player_get_killed - 0 cash_player_interact_with_hostage - 150 cash_player_killed_enemy_default - 300 cash_player_killed_enemy_factor - 1 cash_player_killed_hostage - -1000 cash_player_killed_teammate - -300 cash_player_rescued_hostage - 1000 cash_player_respawn_amount - 0 cash_team_elimination_bomb_map - 3250 cash_team_elimination_hostage_map_ct - 2000 cash_team_elimination_hostage_map_t - 1000 cash_team_hostage_alive - 0 cash_team_hostage_interaction - 500 cash_team_loser_bonus - 1400 cash_team_bonus_shorthanded - 0 cash_team_loser_bonus_consecutive_rounds - 500 cash_team_planted_bomb_but_defused - 800 cash_team_rescued_hostage - 0 cash_team_survive_guardian_wave - 1000 cash_team_terrorist_win_bomb - 3500 cash_team_win_by_defusing_bomb - 3250 cash_team_win_by_hostage_rescue - 3500 cash_team_win_by_time_running_out_bomb - 3250 cash_team_win_by_time_running_out_hostage - 3250 contributionscore_assist - 1 contributionscore_bomb_defuse_major - 3 contributionscore_bomb_defuse_minor - 1 contributionscore_bomb_exploded - 1 contributionscore_bomb_planted - 2 contributionscore_cash_bundle - 0 contributionscore_crate_break - 0 contributionscore_hostage_kill - -2 contributionscore_hostage_rescue_major - 3 contributionscore_hostage_rescue_minor - 1 contributionscore_kill - 2 contributionscore_kill_factor - 0 contributionscore_objective_kill - 3 contributionscore_suicide - -2 contributionscore_team_kill - -2 ff_damage_reduction_bullets - 0.1 ff_damage_reduction_grenade - 0.25 ff_damage_reduction_grenade_self - 1 ff_damage_reduction_other - 0.25 global_chatter_info - healthshot_healthboost_damage_multiplier - 1 healthshot_healthboost_speed_multiplier - 1 healthshot_healthboost_time - 0 inferno_child_spawn_max_depth - 4 inferno_max_flames - 16 inferno_max_range - 150 molotov_throw_detonate_time - 2.0 mp_afterroundmoney - 0 mp_anyone_can_pickup_c4 - 0 mp_autokick - 1 mp_autoteambalance - 1 mp_bot_ai_bt - mp_buy_allow_grenades - 1 mp_buy_allow_guns - 255 mp_buy_anywhere - 0 mp_buy_during_immunity - 0 mp_buytime - 90 mp_c4_cannot_be_defused - 0 mp_c4timer - 40 mp_consecutive_loss_max - 4 mp_coop_force_join_ct - 0 mp_coopmission_bot_difficulty_offset - 0 mp_coopmission_mission_number - 0 mp_coopmission_dz - missing cvar specified in bspconvar_whitelist.txt mp_ct_default_grenades - mp_ct_default_melee - weapon_knife mp_ct_default_primary - mp_ct_default_secondary - weapon_hkp2000 mp_fraglimit - 0 mp_retake_ct_loadout_default_pistol_round - 1|3;#GameUI_Retake_Card_4v3,0,0,seco ndary0|1;#GameUI_Retake_Card_FlashOut,0,0,secondary0,grenade2;#GameUI_Retake_Car d_HideAndPeek,0,0,secondary0,grenade4 mp_retake_ct_loadout_upgraded_pistol_round - 2|2;#GameUI_Retake_Card_TakeFive,0, 0,secondary3|2;#GameUI_Retake_Card_BlindFire,0,0,secondary2,grenade2|2;#GameUI_R etake_Card_OnlyTakesOne,0,0,secondary4|2;#GameUI_Retake_Card_SneakyBeakyLike,0,0 ,secondary2,grenade4 mp_retake_ct_loadout_light_buy_round - 3|2;#GameUI_Retake_Card_UmpInSmoke,1,1,sm g2,grenade4|2;#GameUI_Retake_Card_FunNGun,1,1,smg0,grenade3|2;#GameUI_Retake_Car d_Sharpshooter,1,1,rifle2,grenade2|2;#GameUI_Retake_Card_BurstBullpup,1,1,rifle0 mp_retake_ct_loadout_full_buy_round - 4|2;#GameUI_Retake_Card_LightEmUp,1,1,rifl e1,grenade2|2;#GameUI_Retake_Card_Kobe,1,1,rifle1,grenade3|1;#GameUI_Retake_Card _1g,1,1,rifle1,grenade0|1;#GameUI_Retake_Card_DisappearingAct,1,1,rifle1,grenade 4|1;#GameUI_Retake_Card_EyesOnTarget,1,1,rifle3 mp_retake_ct_loadout_bonus_card_availability - 1,2 mp_retake_ct_loadout_bonus_card - #GameUI_Retake_Card_TheAWPortunity,1,1,rifle4 mp_retake_ct_loadout_enemy_card - #GameUI_Retake_Card_BehindEnemyLines,1,1,rifle 1,grenade2 mp_retake_t_loadout_default_pistol_round - 0|3;#GameUI_Retake_Card_4BadGuysLeft, 0,0,secondary0|1;#GameUI_Retake_Card_LookAway,0,0,secondary0,grenade2;#GameUI_Re take_Card_WhenThereIsSmoke,0,0,secondary0,grenade4 mp_retake_t_loadout_upgraded_pistol_round - 0|2;#GameUI_Retake_Card_BlindFire,0, 0,secondary2,grenade2|2;#GameUI_Retake_Card_QueOta,0,0,secondary4|1;#GameUI_Reta ke_Card_SmokeScreen,0,0,secondary2,grenade4|1;#GameUI_Retake_Card_TecTecBoom,0,0 ,secondary3,grenade3 mp_retake_t_loadout_light_buy_round - 0|2;#GameUI_Retake_Card_BackInAFlash,1,1,s mg2,grenade2|2;#GameUI_Retake_Card_AllIn,1,1,rifle0|1;#GameUI_Retake_Card_BoomBo x,1,1,smg0,grenade3,grenade4|1;#GameUI_Retake_Card_SetThemFree,1,1,rifle2,grenad e2 mp_retake_t_loadout_full_buy_round - 0|2;#GameUI_Retake_Card_OlReliable,1,1,rifl e1,grenade2|1;#GameUI_Retake_Card_SmokeShow,1,1,rifle1,grenade4|1;#GameUI_Retake _Card_HotShot,1,1,rifle1,grenade0|1;#GameUI_Retake_Card_EyeSpy,1,1,rifle3,grenad e3 mp_retake_t_loadout_bonus_card_availability - 1,1,2 mp_retake_t_loadout_bonus_card - #GameUI_Retake_Card_TheAWPortunity,1,1,rifle4 mp_retake_t_loadout_enemy_card - #GameUI_Retake_Card_FindersKeepers,1,1,rifle1,g renade2 mp_retake_max_consecutive_rounds_same_target_site - 2 mp_damage_headshot_only - 0 mp_damage_scale_ct_body - 1.0 mp_damage_scale_ct_head - 1.0 mp_damage_scale_t_body - 1.0 mp_damage_scale_t_head - 1.0 mp_damage_vampiric_amount - 0 mp_death_drop_c4 - 1 mp_death_drop_defuser - 1 mp_death_drop_grenade - 2 mp_death_drop_gun - 1 mp_deathcam_skippable - 1 mp_default_team_winner_no_objective - -1 mp_defuser_allocation - 0 mp_display_kill_assists - 1 mp_dm_bonus_percent - 50 mp_dm_bonus_respawn - 0 mp_dm_bonusweapon_dogtags - 0 mp_dm_dogtag_score - 0 mp_dm_kill_base_score - 10 mp_dm_teammode - 0 mp_dm_teammode_bonus_score - 1 mp_dm_teammode_dogtag_score - 0 mp_dm_teammode_kill_score - 1 mp_dogtag_despawn_on_killer_death - 1 mp_dogtag_despawn_time - 120 mp_dogtag_pickup_rule - 0 mp_dronegun_stop - 0 mp_drop_grenade_enable - 1 mp_drop_knife_enable - 0 mp_economy_reset_rounds - 0 mp_equipment_reset_rounds - 0 mp_force_assign_teams - 0 mp_force_pick_time - 15 mp_forcecamera - 1 mp_free_armor - 0 mp_freezetime - 6 mp_friendlyfire - 0 mp_ggprogressive_round_restart_delay - 15.0 mp_ggtr_always_upgrade - 0 mp_ggtr_bomb_defuse_bonus - 1 mp_ggtr_bomb_detonation_bonus - 1 mp_ggtr_bomb_pts_for_flash - 4 mp_ggtr_bomb_pts_for_he - 3 mp_ggtr_bomb_pts_for_molotov - 5 mp_ggtr_bomb_pts_for_upgrade - 2.0 mp_ggtr_bomb_respawn_delay - 0.0 mp_ggtr_end_round_kill_bonus - 1 mp_ggtr_halftime_delay - 0.0 mp_ggtr_last_weapon_kill_ends_half - 0 mp_give_player_c4 - 1 mp_global_damage_per_second - 0.0 mp_guardian_bot_money_per_wave - 800 mp_guardian_force_collect_hostages_timeout - 50 mp_guardian_loc_icon - missing cvar specified in bspconvar_whitelist.txt mp_guardian_loc_string_desc - mp_guardian_loc_string_hud - #guardian_mission_type_kills mp_guardian_loc_weapon - mp_guardian_player_dist_max - 2000 mp_guardian_player_dist_min - 1300 mp_guardian_bomb_plant_custom_x_mark_location - mp_guardian_special_kills_needed - 10 mp_guardian_special_weapon_needed - awp mp_guardian_target_site - -1 mp_guardian_force_collect_hostages_timeout - 50 mp_guardian_give_random_grenades_to_bots - 1 mp_guardian_ai_bt_difficulty_adjust_wave_interval - 1 mp_guardian_ai_bt_difficulty_max_next_level_bots - 3 mp_guardian_ai_bt_difficulty_cap_beginning_round - 2 mp_guardian_ai_bt_difficulty_initial_value - 2 mp_halftime - 0 mp_halftime_pausetimer - 0 mp_heavyassaultsuit_aimpunch - 1.0 mp_heavyassaultsuit_cooldown - 5 mp_heavyassaultsuit_deploy_timescale - 0.8 mp_heavyassaultsuit_speed - 130 mp_heavybot_damage_reduction_scale - 1.0 mp_hostagepenalty - 10 mp_hostages_max - 2 mp_hostages_spawn_force_positions - mp_hostages_spawn_force_positions_xyz - mp_hostages_spawn_same_every_round - 1 mp_items_prohibited - mp_limitteams - 2 mp_match_can_clinch - 1 mp_match_end_changelevel - 0 mp_max_armor - 2 mp_maxmoney - 16000 mp_maxrounds - 0 mp_molotovusedelay - 15.0 mp_only_cts_rescue_hostages - 1 mp_plant_c4_anywhere - 0 mp_playercashawards - 1 mp_radar_showall - 0 mp_randomspawn - 0 mp_randomspawn_dist - 0 mp_randomspawn_los - 1 mp_respawn_immunitytime - 4.0 mp_respawn_on_death_ct - 0 mp_respawn_on_death_t - 0 mp_respawnwavetime_ct - 10.0 mp_respawnwavetime_t - 10.0 mp_round_restart_delay - 7.0 mp_roundtime - 5 mp_roundtime_defuse - 0 mp_roundtime_hostage - 0 mp_solid_teammates - 1 mp_starting_losses - 0 mp_startmoney - 800 mp_suicide_penalty - 1 mp_t_default_grenades - mp_t_default_melee - weapon_knife mp_t_default_primary - mp_t_default_secondary - weapon_glock mp_tagging_scale - 1.0 mp_taser_recharge_time - -1 mp_teamcashawards - 1 mp_teammates_are_enemies - 0 mp_technical_timeout_per_team - 0 mp_technical_timeout_duration_s - 0 mp_timelimit - 5 mp_use_respawn_waves - 0 mp_warmup_pausetimer - 0 mp_warmuptime - 30 mp_warmuptime_all_players_connected - 0 mp_weapon_self_inflict_amount - 0 mp_weapons_allow_heavy - -1 mp_weapons_allow_heavyassaultsuit - 0 mp_weapons_allow_map_placed - 0 mp_weapons_allow_pistols - -1 mp_weapons_allow_rifles - -1 mp_weapons_allow_smgs - -1 mp_weapons_allow_typecount - 5 mp_weapons_allow_zeus - 1 mp_weapons_glow_on_ground - 0 mp_weapons_max_gun_purchases_per_weapon_per_match - -1 mp_win_panel_display_time - 3 occlusion_test_async - 0 spec_freeze_panel_extended_time - 0.0 spec_freeze_time - 3.0 spec_replay_bot - 0 spec_replay_enable - 0 spec_replay_leadup_time - 5.3438 sv_accelerate - 5.5 sv_air_pushaway_dist - 0 sv_airaccelerate - 12 sv_allow_votes - 1 sv_alltalk - 0 sv_arms_race_vote_to_restart_disallowed_after - 0 sv_auto_adjust_bot_difficulty - 1 sv_auto_full_alltalk_during_warmup_half_end - 1 sv_autobunnyhopping - 0 sv_autobuyammo - 0 sv_bot_buy_decoy_weight - 1 sv_bot_buy_flash_weight - 1 sv_bot_buy_grenade_chance - 33 sv_bot_buy_hegrenade_weight - 6 sv_bot_buy_molotov_weight - 1 sv_bot_buy_smoke_weight - 1 sv_bots_force_rebuy_every_round - 0 sv_bots_get_easier_each_win - 0 sv_bots_get_harder_after_each_wave - 0 sv_bounce - 0 sv_buy_status_override - -1 sv_deadtalk - 0 sv_disable_immunity_alpha - 0 sv_disable_radar - 0 sv_disable_show_team_select_menu - missing cvar specified in bspconvar_whitelist .txt sv_duplicate_playernames_ok - 0 sv_enablebunnyhopping - 0 sv_env_entity_makers_enabled - 1 sv_extract_ammo_from_dropped_weapons - 0 sv_falldamage_scale - 1 sv_falldamage_to_below_player_multiplier - 1 sv_falldamage_to_below_player_ratio - 0 sv_force_reflections - 0 sv_friction - 5.2 sv_grassburn - 0 sv_gravity - 800 sv_guardian_extra_equipment_ct - sv_guardian_extra_equipment_t - sv_guardian_health_refresh_per_wave - 50 sv_guardian_heavy_all - 0 sv_guardian_heavy_count - 0 sv_guardian_max_wave_for_heavy - 0 sv_guardian_min_wave_for_heavy - 0 sv_guardian_refresh_ammo_for_items_on_waves - sv_guardian_reset_c4_every_wave - 0 sv_guardian_respawn_health - 50 sv_guardian_spawn_health_ct - 100 sv_guardian_spawn_health_t - 100 sv_health_approach_enabled - 0 sv_health_approach_speed - 10 sv_hegrenade_damage_multiplier - 1 sv_hegrenade_radius_multiplier - 1 sv_hide_roundtime_until_seconds - 0 sv_highlight_distance - 500 sv_highlight_duration - 3.5 sv_ignoregrenaderadio - 0 sv_infinite_ammo - 0 sv_knife_attack_extend_from_player_aabb - 0 sv_maxspeed - 320 sv_maxvelocity - 3500 sv_occlude_players - 1 sv_outofammo_indicator - 0 sv_show_ragdoll_playernames - missing cvar specified in bspconvar_whitelist.txt sv_show_team_equipment_force_on - 0 sv_staminajumpcost - .080 sv_staminalandcost - .050 sv_stopspeed - 80 sv_talk_enemy_dead - 0 sv_talk_enemy_living - 0 sv_teamid_overhead_maxdist - 0 sv_teamid_overhead_maxdist_spec - 0 sv_versus_screen_scene_id - 0 sv_vote_to_changelevel_before_match_point - 0 sv_warmup_to_freezetime_delay - 4 sv_water_movespeed_multiplier - 0.8 sv_water_swim_mode - 0 sv_wateraccelerate - 10 sv_waterfriction - 1 sv_weapon_encumbrance_per_item - 0.85 sv_weapon_encumbrance_scale - 0 tv_delay - 10 tv_delay1 - 15 weapon_accuracy_nospread - 0 weapon_air_spread_scale - 1.0 weapon_max_before_cleanup - 0 weapon_recoil_scale - 2.0 weapon_reticle_knife_show - 1 weapon_sound_falloff_multiplier - 1.0 sv_camera_fly_enabled - missing cvar specified in bspconvar_whitelist.txt Executing dedicated server config file Server logging enabled. Server logging data to file logs/L000_000_000_000_27015_202204091808_000.log L 04/09/2022 - 18:08:37: Log file started (file "logs/L000_000_000_000_27015_202 204091808_000.log") (game "/home/csgoserver/serverfiles/csgo") (version "8515") Writing cfg/banned_user.cfg. Writing cfg/banned_ip.cfg. L 04/09/2022 - 18:08:37: server_cvar: "cash_player_bomb_defused" "200" L 04/09/2022 - 18:08:37: server_cvar: "cash_player_bomb_planted" "200" L 04/09/2022 - 18:08:37: server_cvar: "cash_player_interact_with_hostage" "300" L 04/09/2022 - 18:08:37: server_cvar: "cash_player_killed_enemy_default" "200" L 04/09/2022 - 18:08:37: server_cvar: "cash_player_killed_enemy_factor" "0.5" L 04/09/2022 - 18:08:37: server_cvar: "cash_team_elimination_bomb_map" "2700" L 04/09/2022 - 18:08:37: server_cvar: "cash_team_elimination_hostage_map_t" "200 0" L 04/09/2022 - 18:08:37: server_cvar: "cash_team_elimination_hostage_map_ct" "23 00" L 04/09/2022 - 18:08:37: server_cvar: "cash_team_loser_bonus" "2400" L 04/09/2022 - 18:08:37: server_cvar: "cash_team_loser_bonus_consecutive_rounds" "0" L 04/09/2022 - 18:08:37: server_cvar: "cash_team_planted_bomb_but_defused" "200" L 04/09/2022 - 18:08:37: server_cvar: "cash_team_terrorist_win_bomb" "2700" L 04/09/2022 - 18:08:37: server_cvar: "cash_team_win_by_defusing_bomb" "2700" L 04/09/2022 - 18:08:37: server_cvar: "cash_team_win_by_hostage_rescue" "3000" L 04/09/2022 - 18:08:37: server_cvar: "cash_team_win_by_time_running_out_hostage " "2000" L 04/09/2022 - 18:08:37: server_cvar: "cash_team_win_by_time_running_out_bomb" " 2700" L 04/09/2022 - 18:08:37: server_cvar: "mp_freezetime" "5" L 04/09/2022 - 18:08:37: server_cvar: "mp_friendlyfire" "1" L 04/09/2022 - 18:08:37: server_cvar: "mp_maxrounds" "15" L 04/09/2022 - 18:08:37: server_cvar: "mp_roundtime" "3" L 04/09/2022 - 18:08:37: server_cvar: "mp_roundtime_hostage" "2" L 04/09/2022 - 18:08:37: server_cvar: "mp_roundtime_defuse" "2.25" L 04/09/2022 - 18:08:37: server_cvar: "mp_timelimit" "0" Stopping 0 worker threads Starting 1 worker threads 1 threads. 725,206 ticks exec: couldn't exec gamemode_casual_server.cfg PrecacheScriptSound 'Survival.VO.Taunt4a' failed, no such sound script entry PrecacheScriptSound 'Snowball.Bounce' failed, no such sound script entry CHostage::Precache: missing hostage models for map de_mirage. Adding the default models. PrecacheScriptSound 'balkan_epic_blank' failed, no such sound script entry Attempted to create unknown entity type cs_bot_patrol_route_waypoint! Can't init cs_bot_patrol_route_waypoint Attempted to create unknown entity type cs_bot_patrol_route_waypoint! Can't init cs_bot_patrol_route_waypoint Attempted to create unknown entity type cs_bot_patrol_route_waypoint! Can't init cs_bot_patrol_route_waypoint Attempted to create unknown entity type cs_bot_patrol_route_waypoint! Can't init cs_bot_patrol_route_waypoint Commentary: Could not find commentary data file 'maps/de_mirage_commentary.txt'.
Initializing Steam libraries for secure Internet server [S_API] SteamAPI_Init(): Loaded local 'steamclient.so' OK. CAppInfoCacheReadFromDiskThread took 10 milliseconds to initialize Setting breakpad minidump AppID = 730 Logging into Steam gameserver account with logon token 'E1FB2107xxxxxxxxxxxxxxxx xxxxxxxx' Initialized low level socket/threading support. Set SteamNetworkingSockets P2P_STUN_ServerList to '' as per SteamNetworkingSocke tsSerialized SteamDatagramServer_Init succeeded Connection to Steam servers successful. Public IP is 47.74.85.237. Assigned persistent gameserver Steam ID [G:1:4830646]. Gameserver logged on to Steam, assigned identity steamid:85568392924870070 Set SteamNetworkingSockets P2P_STUN_ServerList to '103.10.125.164:3478' as per S teamNetworkingSocketsSerialized VAC secure mode is activated. GC Connection established for server version 1446, instance idx 1 服务器配置是:vCPU2核 内存1GB 流量2TB ESSD 50 GB 限峰值带宽30 Mbps 是不是服务器配置太低了。那可太尴尬了。 我正在重新强制校验一遍。 我大概猜到有可能是配置太低了,以前用15美金一个月的没啥问题,感觉性能溢出,这次降档出事儿了,对不起。抱歉抱歉。如果重新校验完毕还是不行,我就去升级服务器配置,私密马赛。

tydaytygx commented 2 years ago

Token有被正常使用 Debug操作执行了,我好像没啥发现 [ INFO ] Debuging csgoserver: Stopping any running servers [ INFO ] Stopping csgoserver: Jin service is already stopped [ OK ] Debuging csgoserver: Starting debug ./srcds_run: 32: pushd: not found ./srcds_run: 35: popd: not found Enabling debug mode ./srcds_run: 1: gdb: not found WARNING: Please install gdb first. goto http://www.gnu.org/software/gdb/ Server will auto-restart if there is a crash. LD_LIBRARY_PATH=/home/csgoserver/serverfiles/bin:/home/csgoserver/serverfiles:/h ome/csgoserver/serverfiles/bin:

Console initialized. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Filesystem successfully switched to safe whitelist mode #Game.dll loaded for "Counter-Strike: Global Offensive" #CGameEventManager::AddListener: event 'server_pre_shutdown' unknown. #CGameEventManager::AddListener: event 'game_newmap' unknown. #CGameEventManager::AddListener: event 'finale_start' unknown. #CGameEventManager::AddListener: event 'round_start' unknown. #CGameEventManager::AddListener: event 'round_end' unknown. #CGameEventManager::AddListener: event 'difficulty_changed' unknown. #CGameEventManager::AddListener: event 'player_death' unknown. #CGameEventManager::AddListener: event 'hltv_replay' unknown. #CGameEventManager::AddListener: event 'player_connect' unknown. #CGameEventManager::AddListener: event 'player_disconnect' unknown. #GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom). #GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperativ e). #GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmissio n). Failed to load gamerulescvars.txt, game rules cvars might not be reported to man agement tools. Server is hibernating [S_API] SteamAPI_Init(): SteamAPI_IsSteamRunning() did not locate a running inst ance of Steam. [S_API] SteamAPI_Init(): Loaded '/home/csgoserver/.steam/sdk32/steamclient.so' O K. [S_API FAIL] SteamAPI_Init() failed; create pipe failed.No web api auth key spec ified - workshop downloads will be disabled. failed to dlopen /home/csgoserver/serverfiles/csgo/addons/metamod/bin/linux64/s erver.so error=/home/csgoserver/serverfiles/csgo/addons/metamod/bin/linux64/serv er.so: wrong ELF class: ELFCLASS64 Unable to load plugin "addons/metamod/bin/linux64/server" maxplayers set to 64 ConVarRef cl_embedded_stream_video_playing doesn't point to an existing ConVar Setting mapgroup to 'mg_active' Usage: host_workshop_collection Usage: workshop_start_map NET_CloseAllSockets ---- Host_NewGame ---- Switching filesystem to allow files loaded from disk (sv_pure_allow_loose_file_l oads = 1) Host_NewGame on map de_mirage CGameEventManager::AddListener: event 'teamplay_win_panel' unknown. CGameEventManager::AddListener: event 'teamplay_restart_round' unknown. CGameEventManager::AddListener: event 'arena_win_panel' unknown. GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom). GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative ). GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission ). ConVarRef room_type doesn't point to an existing ConVar ammo_grenade_limit_default - 1 ammo_grenade_limit_flashbang - 1 ammo_grenade_limit_total - 3 ammo_item_limit_healthshot - 4 bot_allow_grenades - 1 bot_allow_machine_guns - 1 bot_allow_pistols - 1 bot_allow_rifles - 1 bot_allow_rogues - 1 bot_allow_shotguns - 1 bot_allow_snipers - 1 bot_allow_sub_machine_guns - 1 bot_autodifficulty_threshold_high - 5.0 bot_autodifficulty_threshold_low - -2.0 bot_chatter - normal bot_coop_idle_max_vision_distance - 1400 bot_defer_to_human_goals - 0 bot_defer_to_human_items - 1 bot_difficulty - 1 bot_max_hearing_distance_override - -1 bot_max_visible_smoke_length - 200 bot_max_vision_distance_override - -1 bot_quota - 10 bot_quota_mode - normal bot_coop_idle_max_vision_distance - 1400 bot_max_vision_distance_override - -1 bot_max_hearing_distance_override - -1 bot_coopmission_dz_engagement_limit - missing cvar specified in bspconvar_whitel ist.txt cash_player_bomb_defused - 300 cash_player_bomb_planted - 300 cash_player_damage_hostage - -30 cash_player_get_killed - 0 cash_player_interact_with_hostage - 150 cash_player_killed_enemy_default - 300 cash_player_killed_enemy_factor - 1 cash_player_killed_hostage - -1000 cash_player_killed_teammate - -300 cash_player_rescued_hostage - 1000 cash_player_respawn_amount - 0 cash_team_elimination_bomb_map - 3250 cash_team_elimination_hostage_map_ct - 2000 cash_team_elimination_hostage_map_t - 1000 cash_team_hostage_alive - 0 cash_team_hostage_interaction - 500 cash_team_loser_bonus - 1400 cash_team_bonus_shorthanded - 0 cash_team_loser_bonus_consecutive_rounds - 500 cash_team_planted_bomb_but_defused - 800 cash_team_rescued_hostage - 0 cash_team_survive_guardian_wave - 1000 cash_team_terrorist_win_bomb - 3500 cash_team_win_by_defusing_bomb - 3250 cash_team_win_by_hostage_rescue - 3500 cash_team_win_by_time_running_out_bomb - 3250 cash_team_win_by_time_running_out_hostage - 3250 contributionscore_assist - 1 contributionscore_bomb_defuse_major - 3 contributionscore_bomb_defuse_minor - 1 contributionscore_bomb_exploded - 1 contributionscore_bomb_planted - 2 contributionscore_cash_bundle - 0 contributionscore_crate_break - 0 contributionscore_hostage_kill - -2 contributionscore_hostage_rescue_major - 3 contributionscore_hostage_rescue_minor - 1 contributionscore_kill - 2 contributionscore_kill_factor - 0 contributionscore_objective_kill - 3 contributionscore_suicide - -2 contributionscore_team_kill - -2 ff_damage_reduction_bullets - 0.1 ff_damage_reduction_grenade - 0.25 ff_damage_reduction_grenade_self - 1 ff_damage_reduction_other - 0.25 global_chatter_info - healthshot_healthboost_damage_multiplier - 1 healthshot_healthboost_speed_multiplier - 1 healthshot_healthboost_time - 0 inferno_child_spawn_max_depth - 4 inferno_max_flames - 16 inferno_max_range - 150 molotov_throw_detonate_time - 2.0 mp_afterroundmoney - 0 mp_anyone_can_pickup_c4 - 0 mp_autokick - 1 mp_autoteambalance - 1 mp_bot_ai_bt - mp_buy_allow_grenades - 1 mp_buy_allow_guns - 255 mp_buy_anywhere - 0 mp_buy_during_immunity - 0 mp_buytime - 90 mp_c4_cannot_be_defused - 0 mp_c4timer - 40 mp_consecutive_loss_max - 4 mp_coop_force_join_ct - 0 mp_coopmission_bot_difficulty_offset - 0 mp_coopmission_mission_number - 0 mp_coopmission_dz - missing cvar specified in bspconvar_whitelist.txt mp_ct_default_grenades - mp_ct_default_melee - weapon_knife mp_ct_default_primary - mp_ct_default_secondary - weapon_hkp2000 mp_fraglimit - 0 mp_retake_ct_loadout_default_pistol_round - 1|3;#GameUI_Retake_Card_4v3,0,0,seco ndary0|1;#GameUI_Retake_Card_FlashOut,0,0,secondary0,grenade2;#GameUI_Retake_Car d_HideAndPeek,0,0,secondary0,grenade4 mp_retake_ct_loadout_upgraded_pistol_round - 2|2;#GameUI_Retake_Card_TakeFive,0, 0,secondary3|2;#GameUI_Retake_Card_BlindFire,0,0,secondary2,grenade2|2;#GameUI_R etake_Card_OnlyTakesOne,0,0,secondary4|2;#GameUI_Retake_Card_SneakyBeakyLike,0,0 ,secondary2,grenade4 mp_retake_ct_loadout_light_buy_round - 3|2;#GameUI_Retake_Card_UmpInSmoke,1,1,sm g2,grenade4|2;#GameUI_Retake_Card_FunNGun,1,1,smg0,grenade3|2;#GameUI_Retake_Car d_Sharpshooter,1,1,rifle2,grenade2|2;#GameUI_Retake_Card_BurstBullpup,1,1,rifle0 mp_retake_ct_loadout_full_buy_round - 4|2;#GameUI_Retake_Card_LightEmUp,1,1,rifl e1,grenade2|2;#GameUI_Retake_Card_Kobe,1,1,rifle1,grenade3|1;#GameUI_Retake_Card _1g,1,1,rifle1,grenade0|1;#GameUI_Retake_Card_DisappearingAct,1,1,rifle1,grenade 4|1;#GameUI_Retake_Card_EyesOnTarget,1,1,rifle3 mp_retake_ct_loadout_bonus_card_availability - 1,2 mp_retake_ct_loadout_bonus_card - #GameUI_Retake_Card_TheAWPortunity,1,1,rifle4 mp_retake_ct_loadout_enemy_card - #GameUI_Retake_Card_BehindEnemyLines,1,1,rifle 1,grenade2 mp_retake_t_loadout_default_pistol_round - 0|3;#GameUI_Retake_Card_4BadGuysLeft, 0,0,secondary0|1;#GameUI_Retake_Card_LookAway,0,0,secondary0,grenade2;#GameUI_Re take_Card_WhenThereIsSmoke,0,0,secondary0,grenade4 mp_retake_t_loadout_upgraded_pistol_round - 0|2;#GameUI_Retake_Card_BlindFire,0, 0,secondary2,grenade2|2;#GameUI_Retake_Card_QueOta,0,0,secondary4|1;#GameUI_Reta ke_Card_SmokeScreen,0,0,secondary2,grenade4|1;#GameUI_Retake_Card_TecTecBoom,0,0 ,secondary3,grenade3 mp_retake_t_loadout_light_buy_round - 0|2;#GameUI_Retake_Card_BackInAFlash,1,1,s mg2,grenade2|2;#GameUI_Retake_Card_AllIn,1,1,rifle0|1;#GameUI_Retake_Card_BoomBo x,1,1,smg0,grenade3,grenade4|1;#GameUI_Retake_Card_SetThemFree,1,1,rifle2,grenad e2 mp_retake_t_loadout_full_buy_round - 0|2;#GameUI_Retake_Card_OlReliable,1,1,rifl e1,grenade2|1;#GameUI_Retake_Card_SmokeShow,1,1,rifle1,grenade4|1;#GameUI_Retake _Card_HotShot,1,1,rifle1,grenade0|1;#GameUI_Retake_Card_EyeSpy,1,1,rifle3,grenad e3 mp_retake_t_loadout_bonus_card_availability - 1,1,2 mp_retake_t_loadout_bonus_card - #GameUI_Retake_Card_TheAWPortunity,1,1,rifle4 mp_retake_t_loadout_enemy_card - #GameUI_Retake_Card_FindersKeepers,1,1,rifle1,g renade2 mp_retake_max_consecutive_rounds_same_target_site - 2 mp_damage_headshot_only - 0 mp_damage_scale_ct_body - 1.0 mp_damage_scale_ct_head - 1.0 mp_damage_scale_t_body - 1.0 mp_damage_scale_t_head - 1.0 mp_damage_vampiric_amount - 0 mp_death_drop_c4 - 1 mp_death_drop_defuser - 1 mp_death_drop_grenade - 2 mp_death_drop_gun - 1 mp_deathcam_skippable - 1 mp_default_team_winner_no_objective - -1 mp_defuser_allocation - 0 mp_display_kill_assists - 1 mp_dm_bonus_percent - 50 mp_dm_bonus_respawn - 0 mp_dm_bonusweapon_dogtags - 0 mp_dm_dogtag_score - 0 mp_dm_kill_base_score - 10 mp_dm_teammode - 0 mp_dm_teammode_bonus_score - 1 mp_dm_teammode_dogtag_score - 0 mp_dm_teammode_kill_score - 1 mp_dogtag_despawn_on_killer_death - 1 mp_dogtag_despawn_time - 120 mp_dogtag_pickup_rule - 0 mp_dronegun_stop - 0 mp_drop_grenade_enable - 1 mp_drop_knife_enable - 0 mp_economy_reset_rounds - 0 mp_equipment_reset_rounds - 0 mp_force_assign_teams - 0 mp_force_pick_time - 15 mp_forcecamera - 1 mp_free_armor - 0 mp_freezetime - 6 mp_friendlyfire - 0 mp_ggprogressive_round_restart_delay - 15.0 mp_ggtr_always_upgrade - 0 mp_ggtr_bomb_defuse_bonus - 1 mp_ggtr_bomb_detonation_bonus - 1 mp_ggtr_bomb_pts_for_flash - 4 mp_ggtr_bomb_pts_for_he - 3 mp_ggtr_bomb_pts_for_molotov - 5 mp_ggtr_bomb_pts_for_upgrade - 2.0 mp_ggtr_bomb_respawn_delay - 0.0 mp_ggtr_end_round_kill_bonus - 1 mp_ggtr_halftime_delay - 0.0 mp_ggtr_last_weapon_kill_ends_half - 0 mp_give_player_c4 - 1 mp_global_damage_per_second - 0.0 mp_guardian_bot_money_per_wave - 800 mp_guardian_force_collect_hostages_timeout - 50 mp_guardian_loc_icon - missing cvar specified in bspconvar_whitelist.txt mp_guardian_loc_string_desc - mp_guardian_loc_string_hud - #guardian_mission_type_kills mp_guardian_loc_weapon - mp_guardian_player_dist_max - 2000 mp_guardian_player_dist_min - 1300 mp_guardian_bomb_plant_custom_x_mark_location - mp_guardian_special_kills_needed - 10 mp_guardian_special_weapon_needed - awp mp_guardian_target_site - -1 mp_guardian_force_collect_hostages_timeout - 50 mp_guardian_give_random_grenades_to_bots - 1 mp_guardian_ai_bt_difficulty_adjust_wave_interval - 1 mp_guardian_ai_bt_difficulty_max_next_level_bots - 3 mp_guardian_ai_bt_difficulty_cap_beginning_round - 2 mp_guardian_ai_bt_difficulty_initial_value - 2 mp_halftime - 0 mp_halftime_pausetimer - 0 mp_heavyassaultsuit_aimpunch - 1.0 mp_heavyassaultsuit_cooldown - 5 mp_heavyassaultsuit_deploy_timescale - 0.8 mp_heavyassaultsuit_speed - 130 mp_heavybot_damage_reduction_scale - 1.0 mp_hostagepenalty - 10 mp_hostages_max - 2 mp_hostages_spawn_force_positions - mp_hostages_spawn_force_positions_xyz - mp_hostages_spawn_same_every_round - 1 mp_items_prohibited - mp_limitteams - 2 mp_match_can_clinch - 1 mp_match_end_changelevel - 0 mp_max_armor - 2 mp_maxmoney - 16000 mp_maxrounds - 0 mp_molotovusedelay - 15.0 mp_only_cts_rescue_hostages - 1 mp_plant_c4_anywhere - 0 mp_playercashawards - 1 mp_radar_showall - 0 mp_randomspawn - 0 mp_randomspawn_dist - 0 mp_randomspawn_los - 1 mp_respawn_immunitytime - 4.0 mp_respawn_on_death_ct - 0 mp_respawn_on_death_t - 0 mp_respawnwavetime_ct - 10.0 mp_respawnwavetime_t - 10.0 mp_round_restart_delay - 7.0 mp_roundtime - 5 mp_roundtime_defuse - 0 mp_roundtime_hostage - 0 mp_solid_teammates - 1 mp_starting_losses - 0 mp_startmoney - 800 mp_suicide_penalty - 1 mp_t_default_grenades - mp_t_default_melee - weapon_knife mp_t_default_primary - mp_t_default_secondary - weapon_glock mp_tagging_scale - 1.0 mp_taser_recharge_time - -1 mp_teamcashawards - 1 mp_teammates_are_enemies - 0 mp_technical_timeout_per_team - 0 mp_technical_timeout_duration_s - 0 mp_timelimit - 5 mp_use_respawn_waves - 0 mp_warmup_pausetimer - 0 mp_warmuptime - 30 mp_warmuptime_all_players_connected - 0 mp_weapon_self_inflict_amount - 0 mp_weapons_allow_heavy - -1 mp_weapons_allow_heavyassaultsuit - 0 mp_weapons_allow_map_placed - 0 mp_weapons_allow_pistols - -1 mp_weapons_allow_rifles - -1 mp_weapons_allow_smgs - -1 mp_weapons_allow_typecount - 5 mp_weapons_allow_zeus - 1 mp_weapons_glow_on_ground - 0 mp_weapons_max_gun_purchases_per_weapon_per_match - -1 mp_win_panel_display_time - 3 occlusion_test_async - 0 spec_freeze_panel_extended_time - 0.0 spec_freeze_time - 3.0 spec_replay_bot - 0 spec_replay_enable - 0 spec_replay_leadup_time - 5.3438 sv_accelerate - 5.5 sv_air_pushaway_dist - 0 sv_airaccelerate - 12 sv_allow_votes - 1 sv_alltalk - 0 sv_arms_race_vote_to_restart_disallowed_after - 0 sv_auto_adjust_bot_difficulty - 1 sv_auto_full_alltalk_during_warmup_half_end - 1 sv_autobunnyhopping - 0 sv_autobuyammo - 0 sv_bot_buy_decoy_weight - 1 sv_bot_buy_flash_weight - 1 sv_bot_buy_grenade_chance - 33 sv_bot_buy_hegrenade_weight - 6 sv_bot_buy_molotov_weight - 1 sv_bot_buy_smoke_weight - 1 sv_bots_force_rebuy_every_round - 0 sv_bots_get_easier_each_win - 0 sv_bots_get_harder_after_each_wave - 0 sv_bounce - 0 sv_buy_status_override - -1 sv_deadtalk - 0 sv_disable_immunity_alpha - 0 sv_disable_radar - 0 sv_disable_show_team_select_menu - missing cvar specified in bspconvar_whitelist .txt sv_duplicate_playernames_ok - 0 sv_enablebunnyhopping - 0 sv_env_entity_makers_enabled - 1 sv_extract_ammo_from_dropped_weapons - 0 sv_falldamage_scale - 1 sv_falldamage_to_below_player_multiplier - 1 sv_falldamage_to_below_player_ratio - 0 sv_force_reflections - 0 sv_friction - 5.2 sv_grassburn - 0 sv_gravity - 800 sv_guardian_extra_equipment_ct - sv_guardian_extra_equipment_t - sv_guardian_health_refresh_per_wave - 50 sv_guardian_heavy_all - 0 sv_guardian_heavy_count - 0 sv_guardian_max_wave_for_heavy - 0 sv_guardian_min_wave_for_heavy - 0 sv_guardian_refresh_ammo_for_items_on_waves - sv_guardian_reset_c4_every_wave - 0 sv_guardian_respawn_health - 50 sv_guardian_spawn_health_ct - 100 sv_guardian_spawn_health_t - 100 sv_health_approach_enabled - 0 sv_health_approach_speed - 10 sv_hegrenade_damage_multiplier - 1 sv_hegrenade_radius_multiplier - 1 sv_hide_roundtime_until_seconds - 0 sv_highlight_distance - 500 sv_highlight_duration - 3.5 sv_ignoregrenaderadio - 0 sv_infinite_ammo - 0 sv_knife_attack_extend_from_player_aabb - 0 sv_maxspeed - 320 sv_maxvelocity - 3500 sv_occlude_players - 1 sv_outofammo_indicator - 0 sv_show_ragdoll_playernames - missing cvar specified in bspconvar_whitelist.txt sv_show_team_equipment_force_on - 0 sv_staminajumpcost - .080 sv_staminalandcost - .050 sv_stopspeed - 80 sv_talk_enemy_dead - 0 sv_talk_enemy_living - 0 sv_teamid_overhead_maxdist - 0 sv_teamid_overhead_maxdist_spec - 0 sv_versus_screen_scene_id - 0 sv_vote_to_changelevel_before_match_point - 0 sv_warmup_to_freezetime_delay - 4 sv_water_movespeed_multiplier - 0.8 sv_water_swim_mode - 0 sv_wateraccelerate - 10 sv_waterfriction - 1 sv_weapon_encumbrance_per_item - 0.85 sv_weapon_encumbrance_scale - 0 tv_delay - 10 tv_delay1 - 15 weapon_accuracy_nospread - 0 weapon_air_spread_scale - 1.0 weapon_max_before_cleanup - 0 weapon_recoil_scale - 2.0 weapon_reticle_knife_show - 1 weapon_sound_falloff_multiplier - 1.0 sv_camera_fly_enabled - missing cvar specified in bspconvar_whitelist.txt Executing dedicated server config file Server logging enabled. Server logging data to file logs/L000_000_000_000_27015_202204091808_000.log L 04/09/2022 - 18:08:37: Log file started (file "logs/L000_000_000_000_27015_202 204091808_000.log") (game "/home/csgoserver/serverfiles/csgo") (version "8515") Writing cfg/banned_user.cfg. Writing cfg/banned_ip.cfg. L 04/09/2022 - 18:08:37: server_cvar: "cash_player_bomb_defused" "200" L 04/09/2022 - 18:08:37: server_cvar: "cash_player_bomb_planted" "200" L 04/09/2022 - 18:08:37: server_cvar: "cash_player_interact_with_hostage" "300" L 04/09/2022 - 18:08:37: server_cvar: "cash_player_killed_enemy_default" "200" L 04/09/2022 - 18:08:37: server_cvar: "cash_player_killed_enemy_factor" "0.5" L 04/09/2022 - 18:08:37: server_cvar: "cash_team_elimination_bomb_map" "2700" L 04/09/2022 - 18:08:37: server_cvar: "cash_team_elimination_hostage_map_t" "200 0" L 04/09/2022 - 18:08:37: server_cvar: "cash_team_elimination_hostage_map_ct" "23 00" L 04/09/2022 - 18:08:37: server_cvar: "cash_team_loser_bonus" "2400" L 04/09/2022 - 18:08:37: server_cvar: "cash_team_loser_bonus_consecutive_rounds" "0" L 04/09/2022 - 18:08:37: server_cvar: "cash_team_planted_bomb_but_defused" "200" L 04/09/2022 - 18:08:37: server_cvar: "cash_team_terrorist_win_bomb" "2700" L 04/09/2022 - 18:08:37: server_cvar: "cash_team_win_by_defusing_bomb" "2700" L 04/09/2022 - 18:08:37: server_cvar: "cash_team_win_by_hostage_rescue" "3000" L 04/09/2022 - 18:08:37: server_cvar: "cash_team_win_by_time_running_out_hostage " "2000" L 04/09/2022 - 18:08:37: server_cvar: "cash_team_win_by_time_running_out_bomb" " 2700" L 04/09/2022 - 18:08:37: server_cvar: "mp_freezetime" "5" L 04/09/2022 - 18:08:37: server_cvar: "mp_friendlyfire" "1" L 04/09/2022 - 18:08:37: server_cvar: "mp_maxrounds" "15" L 04/09/2022 - 18:08:37: server_cvar: "mp_roundtime" "3" L 04/09/2022 - 18:08:37: server_cvar: "mp_roundtime_hostage" "2" L 04/09/2022 - 18:08:37: server_cvar: "mp_roundtime_defuse" "2.25" L 04/09/2022 - 18:08:37: server_cvar: "mp_timelimit" "0" Stopping 0 worker threads Starting 1 worker threads 1 threads. 725,206 ticks exec: couldn't exec gamemode_casual_server.cfg PrecacheScriptSound 'Survival.VO.Taunt4a' failed, no such sound script entry PrecacheScriptSound 'Snowball.Bounce' failed, no such sound script entry CHostage::Precache: missing hostage models for map de_mirage. Adding the default models. PrecacheScriptSound 'balkan_epic_blank' failed, no such sound script entry Attempted to create unknown entity type cs_bot_patrol_route_waypoint! Can't init cs_bot_patrol_route_waypoint Attempted to create unknown entity type cs_bot_patrol_route_waypoint! Can't init cs_bot_patrol_route_waypoint Attempted to create unknown entity type cs_bot_patrol_route_waypoint! Can't init cs_bot_patrol_route_waypoint Attempted to create unknown entity type cs_bot_patrol_route_waypoint! Can't init cs_bot_patrol_route_waypoint Commentary: Could not find commentary data file 'maps/de_mirage_commentary.txt'. Initializing Steam libraries for secure Internet server [S_API] SteamAPI_Init(): Loaded local 'steamclient.so' OK. CAppInfoCacheReadFromDiskThread took 10 milliseconds to initialize Setting breakpad minidump AppID = 730 Logging into Steam gameserver account with logon token 'E1FB2107xxxxxxxxxxxxxxxx xxxxxxxx' Initialized low level socket/threading support. Set SteamNetworkingSockets P2P_STUN_ServerList to '' as per SteamNetworkingSocke tsSerialized SteamDatagramServer_Init succeeded Connection to Steam servers successful. Public IP is 47.74.85.237. Assigned persistent gameserver Steam ID [G:1:4830646]. Gameserver logged on to Steam, assigned identity steamid:85568392924870070 Set SteamNetworkingSockets P2P_STUN_ServerList to '103.10.125.164:3478' as per S teamNetworkingSocketsSerialized VAC secure mode is activated. GC Connection established for server version 1446, instance idx 1 服务器配置是:vCPU2核 内存1GB 流量2TB ESSD 50 GB 限峰值带宽30 Mbps 是不是服务器配置太低了。那可太尴尬了。 我正在重新强制校验一遍。 我大概猜到有可能是配置太低了,以前用15美金一个月的没啥问题,感觉性能溢出,这次降档出事儿了,对不起。抱歉抱歉。如果重新校验完毕还是不行,我就去升级服务器配置,私密马赛。

好的 有空的话用debug模式进一下服务器看看log

Newuser20220124 commented 2 years ago

原来是要打开debug然后再连接 我已经重新强制校验了一遍直接连的话还是一样的问题,会过几秒就断开,打开debug链接的话会在round start之后跳这个出来 L 04/09/2022 - 18:25:46: World triggered "Round_Start" SteamNetworkingSockets lock held for 8.2ms. (Performance warning.) ServiceThread This is usually a symptom of a general performance problem such as thread starvation. Waited 39.5ms for SteamNetworkingSockets lock [ServiceThread] src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp(1852): SteamnetworkingSockets service thread waited 190ms for lock! This directly adds to network latency! It could be a bug, but it's usually caused by general performance problem such as thread starvation or a debug output handler taking too long. SteamNetworkingSockets lock held for 399.7ms. (Performance warning.) ServiceThread This is usually a symptom of a general performance problem such as thread starvation. Waited 9.8ms for SteamNetworkingSockets lock SteamNetworkingSockets lock held for 30.4ms. (Performance warning.) This is usually a symptom of a general performance problem such as thread starvation. Waited 10.3ms for SteamNetworkingSockets lock [ServiceThread] src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp(1852): SteamnetworkingSockets service thread waited 119ms for lock! This directly adds to network latency! It could be a bug, but it's usually caused by general performance problem such as thread starvation or a debug output handler taking too long. SteamNetworkingSockets lock held for 820.2ms. (Performance warning.) ServiceThread This is usually a symptom of a general performance problem such as thread starvation. Waited 19.8ms for SteamNetworkingSockets lock [ServiceThread] src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp(1852): SteamnetworkingSockets service thread waited 110ms for lock! This directly adds to network latency! It could be a bug, but it's usually caused by general performance problem such as thread starvation or a debug output handler taking too long. SteamNetworkingSockets lock held for 289.2ms. (Performance warning.) ServiceThread This is usually a symptom of a general performance problem such as thread starvation. Waited 49.9ms for SteamNetworkingSockets lock [ServiceThread] src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp(1852): SteamnetworkingSockets service thread waited 430ms for lock! This directly adds to network latency! It could be a bug, but it's usually caused by general performance problem such as thread starvation or a debug output handler taking too long. SteamNetworkingSockets lock held for 999.1ms. (Performance warning.) ServiceThread This is usually a symptom of a general performance problem such as thread starvation. Waited 19.6ms for SteamNetworkingSockets lock [ServiceThread] src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp(1852): SteamnetworkingSockets service thread waited 360ms for lock! This directly adds to network latency! It could be a bug, but it's usually caused by general performance problem such as thread starvation or a debug output handler taking too long. SteamNetworkingSockets lock held for 760.1ms. (Performance warning.) ServiceThread This is usually a symptom of a general performance problem such as thread starvation. Waited 19.6ms for SteamNetworkingSockets lock [ServiceThread] src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp(1852): SteamnetworkingSockets service thread waited 279ms for lock! This directly adds to network latency! It could be a bug, but it's usually caused by general performance problem such as thread starvation or a debug output handler taking too long. SteamNetworkingSockets lock held for 538.9ms. (Performance warning.) ServiceThread This is usually a symptom of a general performance problem such as thread starvation. **** WARNING: Watchdog timer exceeded, aborting! Aborted (core dumped) Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem Sat 09 Apr 2022 06:26:04 PM CST: Server restart in 10 seconds LD_LIBRARY_PATH=/home/csgoserver/serverfiles/bin:/home/csgoserver/serverfiles:/home/csgoserver/serverfiles/bin: #

Console initialized.

Loading VPK file hashes for pure server operation.

Loading VPK file hashes for pure server operation.

Loading VPK file hashes for pure server operation.

Loading VPK file hashes for pure server operation.

Loading VPK file hashes for pure server operation.

Filesystem successfully switched to safe whitelist mode

Game.dll loaded for "Counter-Strike: Global Offensive"

CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.

CGameEventManager::AddListener: event 'game_newmap' unknown.

CGameEventManager::AddListener: event 'finale_start' unknown.

CGameEventManager::AddListener: event 'round_start' unknown.

CGameEventManager::AddListener: event 'round_end' unknown.

CGameEventManager::AddListener: event 'difficulty_changed' unknown.

CGameEventManager::AddListener: event 'player_death' unknown.

CGameEventManager::AddListener: event 'hltv_replay' unknown.

CGameEventManager::AddListener: event 'player_connect' unknown.

CGameEventManager::AddListener: event 'player_disconnect' unknown.

GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).

GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).

GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission).

Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools. Server is hibernating [S_API] SteamAPI_Init(): SteamAPI_IsSteamRunning() did not locate a running instance of Steam. [S_API] SteamAPI_Init(): Loaded '/home/csgoserver/.steam/sdk32/steamclient.so' OK. [S_API FAIL] SteamAPI_Init() failed; create pipe failed.No web api auth key specified - workshop downloads will be disabled. failed to dlopen /home/csgoserver/serverfiles/csgo/addons/metamod/bin/linux64/server.so error=/home/csgoserver/serverfiles/csgo/addons/metamod/bin/linux64/server.so: wrong ELF class: ELFCLASS64 Unable to load plugin "addons/metamod/bin/linux64/server" maxplayers set to 64 ConVarRef cl_embedded_stream_video_playing doesn't point to an existing ConVar Setting mapgroup to 'mg_active' Usage: host_workshop_collection Usage: workshop_start_map NET_CloseAllSockets 请问这是什么意思?

Newuser20220124 commented 2 years ago

我升级配置去了,好像是?线程锁死?配置不够。

Newuser20220124 commented 2 years ago

好了,解决了,升级配置,金钱的魅力,我研究下躲猫猫插件,谢谢你!!!!!!

Newuser20220124 commented 2 years ago

csgoserver@iZp0w1yf7925nk84yidk8aZ:~$ ./csgoserver start [ FAIL ] Starting csgoserver: Ownership issues found Information! The current user (csgoserver) does not have ownership of the following files: User Group File root root /home/csgoserver/serverfiles/csgo/maps/workshop root root /home/csgoserver/serverfiles/csgo/maps/workshop/1133722590 root root /home/csgoserver/serverfiles/csgo/maps/workshop/1133722590/thumb1133722590_s.jpg root root /home/csgoserver/serverfiles/csgo/maps/workshop/1133722590/thumb1133722590.jpg root root /home/csgoserver/serverfiles/csgo/maps/workshop/1133722590/h&s_house.bsp root root /home/csgoserver/serverfiles/csgo/maps/workshop/1173989333 root root /home/csgoserver/serverfiles/csgo/maps/workshop/1173989333/de_inferno_custom.bsp root root /home/csgoserver/serverfiles/csgo/maps/workshop/1468126907 root root /home/csgoserver/serverfiles/csgo/maps/workshop/1468126907/ship_ren.bsp root root /home/csgoserver/serverfiles/csgo/maps/workshop/1468126907/thumb1468126907_s.jpg root root /home/csgoserver/serverfiles/csgo/maps/workshop/1468126907/thumb1468126907.jpg root root /home/csgoserver/serverfiles/csgo/maps/workshop/1442309016 root root /home/csgoserver/serverfiles/csgo/maps/workshop/1442309016/festival.bsp root root /home/csgoserver/serverfiles/csgo/maps/workshop/1442309016/thumb1442309016_s.jpg root root /home/csgoserver/serverfiles/csgo/maps/workshop/1442309016/thumb1442309016.jpg root root /home/csgoserver/serverfiles/csgo/maps/workshop/1079988970 root root /home/csgoserver/serverfiles/csgo/maps/workshop/1079988970/thumb1079988970_s.jpg root root /home/csgoserver/serverfiles/csgo/maps/workshop/1079988970/cache_training_dolnma.bsp root root /home/csgoserver/serverfiles/csgo/maps/workshop/1079988970/thumb1079988970.jpg root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/configs/prophunt root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/configs/prophunt/maps root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/configs/prophunt/maps/de_dust2.cfg root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/configs/prophunt/maps/default.cfg root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/configs/prophunt/whistles.cfg root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/plugins/prophunt.smx root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/translations/plugin.prophunt.txt root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/scripting/prophunt root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/scripting/prophunt/menus.sp root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/scripting/prophunt/spectate.sp root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/scripting/prophunt/roundevents.sp root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/scripting/prophunt/commands.sp root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/scripting/prophunt/include root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/scripting/prophunt/include/globals.inc root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/scripting/prophunt/include/clientutils.inc root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/scripting/prophunt/include/phentity.inc root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/scripting/prophunt/include/keyvalues.inc root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/scripting/prophunt/include/whistles.inc root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/scripting/prophunt/include/menuutils.inc root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/scripting/prophunt/include/teamutils.inc root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/scripting/prophunt/include/roundutils.inc root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/scripting/prophunt/include/utils.inc root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/scripting/prophunt/include/phclient.inc root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/scripting/prophunt/models.sp root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/scripting/prophunt/teamevents.sp root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/scripting/prophunt/mapevents.sp root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/scripting/prophunt/clientevents.sp root root /home/csgoserver/serverfiles/csgo/addons/sourcemod/scripting/prophunt.sp

Information! please see https://docs.linuxgsm.com/support/faq#fail-starting-game-server-permission-issues-found csgoserver@iZp0w1yf7925nk84yidk8aZ:~$ 请问我vi /home/csgoserver/lgsm/config-lgsm/csgoserver/csgoserver.cfg 然后想使用创意工坊但是跳出了这个是啥意思

Newuser20220124 commented 2 years ago

我尝试用这段代码去修复chown -R csgoserver:csgoserver /home/csgoserver/serverfiles/csgo/maps/workshop 但是没啥反应,应该是地图是我用root上传到workshop的 root@iZp0w1yf7925nk84yidk8aZ:~# adduser csgoserver sudo Adding user csgoserver' to groupsudo' ... Adding user csgoserver to group sudo Done. root@iZp0w1yf7925nk84yidk8aZ:~# 这样了还是没用 我尝试用csgoserver登录然后上传还是没用。。。 visudo csgoserver ALL=(ALL:ALL) ALL 也不行。 没事了,是我挂载躲猫猫插件的时候用root用户上传导致的,删出替换一下就好了。