Closed grnassar closed 2 years ago
Apologies. I see you have a PR open in the downstream FriendsOfGalaxy repo, and have had that opened since January and they still haven't merged. (For others wondering about this, the PR is here: https://github.com/FriendsOfGalaxy/galaxy-integration-rockstar/pull/22) Clearly not an issue with this repo. Closing issue.
Yeah, it's a little strange that it hasn't been merged yet. Thanks for pointing this out. I'll actually go ahead and pin this issue for anybody else who wants to know.
I also want to point out that @gabber7 has been linking to a solution which others have found works for them. The details can be found at https://www.gog.com/forum/general_beta_gog_galaxy_2.0/no_pluginconnection_to_rockstar.
For others entering this thread, please try the above solution before creating a new issue.
Doesn't seem to be a great place anywhere to create an issue downstream (for any of the integrations, really, at least ones that are actually read), so I created one in the API repo -- https://github.com/gogcom/galaxy-integrations-python-api/issues/194 Hopefully it'll help!
@tylerbrawl if you do a release for 0.5.15
in this repository, I can update my downloader to pull from this repo instead of FriendsOfGalaxy's repo.
Per this thread it looks like the Github Actions automation to update downstream plugins was disabled after 60 days of inactivity from the user who set it up: https://github.com/UncleGoogle/galaxy-integration-humblebundle/issues/176 so nothing has been updated since then.
@Slashbunny - Alright, I just submitted a release for 0.5.15
at https://github.com/tylerbrawl/Galaxy-Plugin-Rockstar/releases/tag/v0.5.15. I can't guarantee that it will work out of the box, however. Last I remember, Rockstar made some changes which broke the method used by the plugin to check the user's tracked games. Truth be told, I haven't had the time recently to work on figuring that out. Real life gets in the way of that stuff nowadays.
Anyways, do let me know if there is a specific format in which the .zip file needs to be archived. I just used the same format as all of the previous releases.
That works fine, I updated the plugin manifest with the new release so anyone using my downloader should get the new version:
@Slashbunny - Alright, I just submitted a release for
0.5.15
at https://github.com/tylerbrawl/Galaxy-Plugin-Rockstar/releases/tag/v0.5.15. I can't guarantee that it will work out of the box, however. Last I remember, Rockstar made some changes which broke the method used by the plugin to check the user's tracked games. Truth be told, I haven't had the time recently to work on figuring that out. Real life gets in the way of that stuff nowadays.Anyways, do let me know if there is a specific format in which the .zip file needs to be archived. I just used the same format as all of the previous releases.
Even as of 0.5.15 none of my games show in GOG Galaxy.
sorry to reopen the topic, but to be honest I don't know plugins. The plug-in copy I have installed is also stuck on the mentioned version. What exactly should I do to update it?
sorry to reopen the topic, but to be honest I don't know plugins. The plug-in copy I have installed is also stuck on the mentioned version. What exactly should I do to update it?
I wouldn't bother. It still doesn't work.
I see that the plugin has gone through 0.5.14 and 0.5.15 releases from the changelogs, but my version in GOG Galaxy is still at 0.5.13. It would seem I am not the only one, as someone else mentioned having this issue back on 23 Jan, in issue #143 .
My current manifest: { "name": "Rockstar Integration Plugin for Galaxy 2.0", "platform": "rockstar", "guid": "774732b5-69c4-405c-b6c9-92cd55740cfe", "version": "0.5.13", "description": "This plugin will allow for (basic) integration with the Rockstar Games Launcher.", "author": "Tylerbrawl", "email": "tylerbrawl@gmail.com", "url": "https://github.com/tylerbrawl/Galaxy-Plugin-Rockstar", "update_url": "https://raw.githubusercontent.com/FriendsOfGalaxy/galaxy-integration-rockstar/master/current_version.json", "script": "plugin.py" }