This will generate an array based on the player count which will then be applied to the timer, so we don't have to manually input the array's for each player count. It will take a range (startValue and endValue), then apply an exponential decay where the amount of points on the line is determined by totalNumbers. For example:
This will allow for easy adjusting down the line. In the future, we can give players the option to adjust these numbers, as opposed to inputing an entire array of numbers.
This will generate an array based on the player count which will then be applied to the timer, so we don't have to manually input the array's for each player count. It will take a range (startValue and endValue), then apply an exponential decay where the amount of points on the line is determined by totalNumbers. For example:
startValue = 12 endValue = 3 totalNumbers = 12
The array generated: [12, 10.5, 9.25, 8.25, 7.25, 6.5, 5.75, 5, 4.5, 3.75, 3.5, 3]
This will allow for easy adjusting down the line. In the future, we can give players the option to adjust these numbers, as opposed to inputing an entire array of numbers.
Need to add