Closed MattNewberry closed 5 years ago
You can do this pretty easily already--check out this gist where I use the detect_water() feature to carve the water out of the topography:
https://gist.github.com/tylermorganwall/ce755fdf6bafd00fe6d68ca445780b52
The key is just setting the areas where water is detected to NA (and flipping the matrix around to align with the original map)
elmat_no_water[rayshader:::fliplr(detect_water(elmat)) == 1] = NA
elmat_no_water %>%
sphere_shade() %>%
plot_3d(elmat_no_water)
This was used to generate the animation in this tweet:
https://twitter.com/tylermorganwall/status/1166338131257438210
I'm using the tool to generate models for use on my CNC router, and would love to be able to isolate water from land to be able to carve it completely out. I'm able to generate models for my area, and water detection is working, however I'd like to be able to use the water detection to cut away the STL shape model. Thank you for the awesome work!