You'r missing the most important:animation listener,which shall be there as the explode() argument so i will know when the animation has ended and do basics about it,plus the clear() method does not work at all,i reckon it is because i have no clue when the animation is going to end,so the clear just invalidates itself without getting and clearing the animation at all,please take a look at the code
You'r missing the most important:animation listener,which shall be there as the explode() argument so i will know when the animation has ended and do basics about it,plus the clear() method does not work at all,i reckon it is because i have no clue when the animation is going to end,so the clear just invalidates itself without getting and clearing the animation at all,please take a look at the code