Closed redthista closed 4 years ago
I can consider an on-screen menu but I'm not sure if I want to add any extra layers of abstraction. Maybe I can reposition the state buttons instead.
As for the controller, there is already a config for shortcuts: config_modifier_keys
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Ok great, could there be a confirmation button confirming that you want to load/save?
I'd prefer not to do that because in games like Mega Man where you're using it a lot (unless you are a Mega Man god), it's annoying to click confirm every single time. I have also never clicked load state / save state by accident. I guess if this is really a problem, I can reposition the buttons to the top of the screen where you wouldn't click it with your palm accidentally. Or you can disable the onscreen save / load buttons in the config and only use a controller for clicking those.
Haha good point. I normally disable them. There's something nostalgic about using the traditional saves which I like. But annoying when the game only allows you to save at certain points. But using the save and load on app exit and app open would normally be fine.
@MrThista I added an on-screen menu, pull the latest commits, and update your config to the new template. Hope you like it!
The bottons are too easy to tap when playing which may cause you to load a state and loose progress.
In addition a controller shortcut would be beneficial for controller users.