Closed GoogleCodeExporter closed 8 years ago
The big performance improvements refer to Java code. This Quake3 port is 99.99%
C code and was already fast. Froyo won't bring improvements for this.
I have done some benchmarking on my nexus one (this benchmarking stuff will
appear in a new build soon). Using default settings with or without audio you
get respectively 19.5fps and 21.3fps. If lightmaps (a form of lighting) are
disabled, the performance improves to 25fps and 28.4fps, that's under heavy
situations.
At the start of a map (except for the first intro map) performance looks
decent, not sure what fps though.
Original comment by thunderb...@gmail.com
on 11 Jul 2010 at 1:08
Even if this was an issue. I can't do that much about it because I'm fully in
native code. What I can say is that on Gingerbread on my Nexus One, performance
improved quite a bit (from 26 to 30 fps without lightmaps).
Original comment by thunderb...@gmail.com
on 4 Mar 2011 at 5:38
Original issue reported on code.google.com by
hajamoo...@gmail.com
on 29 Jun 2010 at 5:41