tzachshabtay / MonoAGS

AGS (Adventure Game Studio) reimagined in Mono
https://tzachshabtay.github.io/MonoAGS/
Artistic License 2.0
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Flip- refactor as texture flip property #186

Open tzachshabtay opened 6 years ago

tzachshabtay commented 6 years ago

When doing FlipHorizontally/Vertically, instead of flipping the scale, it might be cleaner to have the texture flipped. We can also have the flip as a property instead of a method (and refactor it to its own component) so that we'll be able to toggle it on/off in the inspector.