tzachshabtay / MonoAGS

AGS (Adventure Game Studio) reimagined in Mono
https://tzachshabtay.github.io/MonoAGS/
Artistic License 2.0
28 stars 8 forks source link

Asynchronous asset loading crashes the engine #2

Closed tzachshabtay closed 8 years ago

tzachshabtay commented 9 years ago

Current asynchronous asset loading code is broken. The problem is that OpenGL bits need to be called from the UI thread, so the asynchronous code needs to be smarter.