A Game Boy (Color) emulator for Windows, based on GEST v1.1.1 by TM, with added support for unlicensed mappers, Unicode filenames, screenshots and some other stuff.
hhugboy currently writes the config file as an ASCII file, but within that ASCII file, stores the Directories and Recent Files as "wide" characters. If that wide-character string contains the bytes $1A (End-of-File) or $0A (New Line), the file will be parsed incorrectly the next time it is read, causing all subsequent settings to be lost. Example filenames where this occurs:
With this change, the wide-character string is converted from wchar_t to UTF-8 before writing, and from UTF-8 to wchar_t after reading, to the config file. This ensures that the config file is correctly parsed regardless of the Unicode code points in the Directores and Recent Files. Config files saved by previous builds should be parsed correctly, although the Directories and Recent Files will be invalidated.
hhugboy currently writes the config file as an ASCII file, but within that ASCII file, stores the Directories and Recent Files as "wide" characters. If that wide-character string contains the bytes $1A (End-of-File) or $0A (New Line), the file will be parsed incorrectly the next time it is read, causing all subsequent settings to be lost. Example filenames where this occurs:
Hello KittyのSweet Adventure꞉ Danielくんに会いたい.gbc 史上超強 RPG ~ 格鬥 ~ 益智版組合卡 18-in-1.gbc
With this change, the wide-character string is converted from wchar_t to UTF-8 before writing, and from UTF-8 to wchar_t after reading, to the config file. This ensures that the config file is correctly parsed regardless of the Unicode code points in the Directores and Recent Files. Config files saved by previous builds should be parsed correctly, although the Directories and Recent Files will be invalidated.
Supersedes PR #38