u3d-community / U3D

Open-source, cross-platform 2D and 3D game engine built in C++
https://u3d.io
MIT License
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Update to current recast/detour #22

Closed WyrdanGames closed 1 year ago

WyrdanGames commented 1 year ago

Updated 11/2022 to lastest main branch from https://github.com/recastnavigation/recastnavigation

only updates no other changes

NavigationsMesh: tested for a long time 8000+ NPC's / Crowdagends on one serverinstance without any problems. DynamicNavigationsMesh: briefly tested, slightly different build behavior (only works reliable with 64 Tilesize), no problems in runtime.

Reason: various bugs that cause crashes with large, complicated navmeshes

Note: Old prebuilt navmeshes in your project have to be rebuild.

klaussilveira commented 1 year ago

Fixes #24.