u3d-community / U3D

Open-source, cross-platform 2D and 3D game engine built in C++
https://u3d.io
MIT License
191 stars 30 forks source link

SplinePath small issue #68

Open nimdavirus opened 5 months ago

nimdavirus commented 5 months ago

SetControlledNode in SplinePath component will not be saved if you do not use SetControlledIdAttr. SetControlledIdAttr should be used in SetControlledNode function.