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U3D
Open-source, cross-platform 2D and 3D game engine built in C++
https://u3d.io
MIT License
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Linux build fixes
#71
Closed
Okkoma
closed
3 weeks ago
Okkoma
commented
3 weeks ago
SDL: remove incompatible 64-bit library when building on 32-bit
SDL: for i386, ignore GLIB_TEST_OVERFLOW in /usr/include/glib-2.0/glib/gtypes.h
Linux Workflow: remove Web Platform (already in Web Workflow)
Linux Workflow: remove package for MingW Debug