-> add Library dependencies from SDL to urho build
-> update to gradle 6.7.1, android gradle plugin (AGP) 4.2.0
-> add a new temporary docker image okkoma/u3d-android with the required android build tool 30.0.2 :
we'll have to change this docker to u3d/ud3-android in the next step. Look at the docker file in ./docker/u3d-android, to see the content of the new docker image (it's a patch of the previous script by Wei Tjong). We could also add to it some other android platforms like android-21.
-> fix the build.gradle.kts for local use :
--> we can now build static and shared in the same build tree.
--> always remove urho launcher-app and samples in static build.
These commits fix the android build :
-> add Library dependencies from SDL to urho build
-> update to gradle 6.7.1, android gradle plugin (AGP) 4.2.0
-> add a new temporary docker image okkoma/u3d-android with the required android build tool 30.0.2 : we'll have to change this docker to u3d/ud3-android in the next step. Look at the docker file in ./docker/u3d-android, to see the content of the new docker image (it's a patch of the previous script by Wei Tjong). We could also add to it some other android platforms like android-21.
-> fix the build.gradle.kts for local use : --> we can now build static and shared in the same build tree. --> always remove urho launcher-app and samples in static build.
-> remove bintray (it's dead since 2021).
-> update android workflow : to cache v4