uGuardian / LoRMods

All my Library of Ruina mods
The Unlicense
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Ensemble 1 Mass Attack bugs and recommended changes #10

Open ZenHikuyami opened 2 years ago

ZenHikuyami commented 2 years ago

At the current moment; Ensamble 1 is a pain to go into since it is just mass attack spam from all sides A recommendation would be the following: 1) Removing one of the Mermaids (There are 2 currently-1 from the Bremen and the other from Oswald himself) Keeping Ozwald would make the most sense but the mass attacks from the two is too much stagger damage even with Shell 2) Putting a limit on Stupify or Pupetteer mass attack since both occur every scene and dont stop; making light recovery not very optimal

Otherwise, farthest I have been able to get would be Enhanced Ensamble; and that has a similar issue of too many mass attacks which makes light regen almost impossible to keep up with. In the end, thank you for reading and apologies if nothing happens; was just wanting to bring attention to this

uGuardian commented 2 years ago

Noted. For the moment bug fixes are higher priority, and actually fixing Ensemble 1 in general. The use of Stupify and Straining Strings every scene is a bug and will be fixed in the future. I've considered removing the second mermaid, but decided against it since the standard for the mod is having one of every unit from every reception. (Yes, there are 3 occurrences of Xiao)

Still, Stupify and Straining Strings will be fixed, although they're lower priority than fixing Pluto. I apologize that I haven't been working on it much in the past few weeks.