ubc-cpsc455-2024S / gOOpy

project-08_jams created by GitHub Classroom
MIT License
0 stars 2 forks source link

Scrum Report 6 #145

Open MattWanJH opened 3 months ago

MattWanJH commented 3 months ago

Include your INITIALS (that match your Canvas name) in your post (so we can give you a grade!) Answer 3 questions:

Other

MattWanJH commented 3 months ago

Matthew Wan - MW

  1. What did you work on this past iteration? I worked on designing and creating the home page and tutorial pages. I recorded videos for both the home and tutorial pages and focused on making both pages fully reactive. I also went through each file of the entire project to remove or refactor any unnecessary comments, fix bugs, and make the code nicer.

  2. What were any major issues/challenges you ran into? A major issue we ran into was how to display our animated logo on the main page. We recorded a video of our logo since rendering it live would cause performance issues if you wanted to scroll on the web page, but the background colour of the video and web page wouldn't work on different machines. We ended up applying a mask with a gradient to make the styling nicer to maintain performance while making the colour difference less noticable.

  3. What you would do next if you were continuing with the project work? In the future, I would like to work on making the editor have an updated UI. Right now the canvas is quite small and doesn't feel as user friendly as it could be. This would not be a simple problem to fix however because resizing the canvas can cause major performance issues so we we would need to find a way around this. Something else that might be nice is having an interactive tutorial that would walk you through the different parts of the editor page as you play around with it.

AidenKerr commented 3 months ago

Aiden Kerr AK

jlacsamana commented 3 months ago

Jacob Lacsamana JL

sl-81 commented 3 months ago

Shiyu Li - SL

  1. I worked on refactoring some of the editor code, including the bottom buttons because it made more sense to have them available on both shapes editor and scene editor. I also worked on final styling changes of the editor (eg highlighting tabs when selected).
  2. The most challenging issue for me is to maintain certain CSS attributes we want while refactoring frontend code. It was also tough to get things to look exactly the way we wanted after a component has been moved out of its parent component and we wanted to add additional styling to it
  3. We have a lot of things planned. For me the priority would be to fix the bugs regarding our login authentication and ensure that our login in fully secure, afterwards we might introduce a thumbs up function and have the top works show up in our hall of fame!