This PR introduces experimental changes to improve barrier appearance when players load chunks and when blocks phase through the barrier. Textures are WIP but communicate the concept well enough for now; Changes have been tested with large realms and have a negligible performance impact on barrier generation.
Added new barrier block to replace air nodes
Added new barrier block to replace solid nodes
Changed node configuration to properly use mod supplied textures
Added new textures for the barrier that look less harsh and jarring when phasing in during chunk loading.
This PR introduces experimental changes to improve barrier appearance when players load chunks and when blocks phase through the barrier. Textures are WIP but communicate the concept well enough for now; Changes have been tested with large realms and have a negligible performance impact on barrier generation.