Closed pauldpickell closed 2 years ago
The fix for this is to refactor the compass so that variables like open_HUD_showing
, mag_declination
, azimuth
, curr_azimuth
, etc. are all tables indexed by player name instead of single variables. This does mean that you'll have to initialize variables for each player once they open the compass and add checks to see if variables exist when you need them, but that shouldn't be too difficult.
Should be fixed in #146
Describe the bug Title.
To Reproduce Steps to reproduce the behavior:
Expected behavior Should be able to left-click to see the closed compass, left-click again to see the "unfolded" compass. Then right-click to access the compass settings.
Desktop (please complete the following information):