uberhalit / EldenRingFpsUnlockAndMore

A small utility to remove frame rate limit, change FOV, add widescreen support and more for Elden Ring
MIT License
1.22k stars 111 forks source link

[Question] Fps uncapped, but still around 60? #38

Closed DubbleClick closed 2 years ago

DubbleClick commented 2 years ago

So, this is a weird issue that I wouldn't attribute to the launcher but to the game - while unlocking fps does unlock fps and it reaches 120-144 in the main menu and sometimes 80-90 in game, it seems that everywhere in the open the game still orients itself around the 60 fps mark? My gpu usage is at around 50% (1440p) instead of being fully utilized. If I play on 4k, gpu usage is around 80-85%, with no decrease in fps.

I assumed the cpu (r9 5950x) to be the bottleneck, but locking cpu speed to 3800mhz or unlocking it to 4900mhz seems to make no difference either. It's as if the game simply waits to stay around 60 fps. Anyone else with the same issue, or a potential fix?

Smoukus commented 2 years ago

I have noticed the same thing.

uberhalit commented 2 years ago

Should be solved with 0.0.0.5 now. Let me know if it still happens.

DubbleClick commented 2 years ago

Game decided to crap itself and bring me down to 0 fps every time I move my mouse after 16 hours of not having that issue, so I guess I'll have to do a fresh windows installation first. Will report back tomorrow.

Smoukus commented 2 years ago

Can confirm that with 0.0.0.5 my gpu utilization is now at 93% on average (1440p rx 6800 xt). Seems to be working fine.

DubbleClick commented 2 years ago

image

Works, awesome! Now we just need to hope they fix the stuttering issues.