Open stevel4857 opened 6 years ago
I don't believe this is related to the network component (which is intended to synchronize movement of multiple clients). Your scene has two objects with the wasd-controls component. One of them has fly set to true, but the other lacks that setting. I suspect the latter's setting is being used. I modified my example scene (to set the wasd-controls="fly: true"), and after making that modification, I'm able to fly.
When importing a gltf as a building the environment no longer lets me fly. Not sure what's going on.
http://www.cablecenter.org/vr/network/ `<!DOCTYPE html>