Open archerindigo opened 2 years ago
A, initial map, img and imgindex respectively are map matrix, class img for storing the selected num.png, array for the numbers with same order like class img
B, loadimag(easyxlib), just load the imags that you selected
C, drawmap,base on the size design the map, main func putimage()
D, generate numbers, because after moving one step there will be new number generated
E, basic moving directions(L,R,U,D) functions
F, test which key is pressed? keyPress
G, new hint imag generates when reach set goal
----- origin GI
----- gaming GI
----- after reaching goal
realizing the BLE control 2048 game on esp32. briefly designed the UI, there are some issue need to be done further
remote control game without interface and can not exit game
realize the interface of BLE control, can remote control game and shift game picture
the upper tasks are done, only the mpu and gif have been left for gif, the lib is v8 while the project for game is based on v7, so the driver porting will take some time, i will update it later