Closed dsmtE closed 1 year ago
Hi, Since you work at ubisoft please use the internal Microsoft team channel for Sharpmake. We will be able to give out much more information and paste you code directly from our engines. You should also use our internal sharpmake version on gitlab as well.
Thanks Closing this and waiting for you to repost internally.
Hello,
I'm trying to build a library for several platforms (NX, x64, Scarlett, Prospero, ...). I need to have a Dll for x64 and a static library for NX, but I'm not able to do it, it seems to take only the output type specified in the class project.
I have a custom target with
Sharpmake.OutputType
in its fields (base on this tutorial : https://github.com/ubisoft/Sharpmake/wiki/Custom-Targets)Where and how should I configure that ? (in ConfigureAll method ?)
I have tried naively
conf.Output = target.OutputType;
but obviouslySharpmake.OutputType
andSharpmake.Project.Configuration.OutputType
aren't compatible at all.Thanks in advance, Enguerrand DE SMET (Gameplay programmer at Ubisoft on Just Dance)