ubisoft / shotmanager

Shot Manager is a Blender add-on that introduces a true shot entity in Blender scenes, as well as a wide and powerful set of tools to build and edit sequences in real-time directly in the 3D context.
GNU General Public License v3.0
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Edit video is always being rendered at 1280x960 #18

Closed sgodanas closed 2 years ago

sgodanas commented 2 years ago

Infos on the context

Describe the bug My scene render resolution is set to 1920 x 1080 (in the shot manager project settings) When I click on Render All (with generate edit videos selected), the edit video ends up with 1280 x 960 resolution.

Expected behavior The edit video resolution should be same as the shot video resolution

Screenshots image

Thank you.

werwack commented 2 years ago

Hi Sgodans, I'll check and fix asap.

werwack commented 2 years ago

Hi Sgodans, The bug has been identified. A wrong hardcoded resolution was used for the rendering of the take video. This will be fixed in the next release. Thank you for having raised the issue :)

sgodanas commented 2 years ago

Glad you are addressing it, Thank you!

werwack commented 2 years ago

Hi Sgodanas, This has been fixed in the version v1.7.10 that has just been released. In addition to the fix are some new options allowing you to keep the intermediate files (= original rendering and images frames from Stamp Info) and to get the renderings as image sequences as well as in videos.

sgodanas commented 2 years ago

Great. I have installed the latest version and before rendering I amgetting TypeErrors. Created an issue logging that error w/ additional context at https://github.com/ubisoft/shotmanager/issues/23.

Thank you, Satish.