Open Xe opened 5 months ago
I have an RX7900XT and this happens on game launches too, actually this happens more often on any arch based distros as well. Key factor I noticed is if Steam Game Recording is enabled, gamescope crashes and recovers and this behavior intermittently happens.
Steam logs show "Driver Deadlock Detected" and hard crashes the session, also in the same logs inside Steam Folder I noticed some thread deadlock on Pipewire's end, Usually noticed when closing a game, entire sessions becomes unresponsive at times.
I can provide more logs if needed, not sure if this is a known bug, but consistently can reproduce
I have the following specs
OS: Bazzite 40 (FROM Fedora Kinoite) KERNEL: 6.9.12-205.fsync.fc40.x86_64 CPU: AMD Ryzen 9 5900X 12-Core GPU: AMD Radeon RX 7900 XT (radeonsi, navi31, LLVM 18.1.6, DRM 3.57, 6.9.12-205.fsync.fc40.x86_64) GPU DRIVER: 4.6 Mesa 24.1.7 RAM: 64 GB
Describe the bug
Launching a game kills gamescope
What did you expect to happen?
The game to launch
Output of
rpm-ostree status
Hardware
Home theatre PC with 32 GB ram, Ryzen 5 3600, and an AMD RX6700XT
Extra information or context
Stacktraces for gamescope and gldriverquery are attached gamescope.txt gldriverquery.txt