Open AkazaRenn opened 2 weeks ago
Same issue here on my Steam Deck LCD 512. Been happening since the latest Steam update.
Heres the result of rpm-ostree status on my system
State: idle Deployments: ● ostree-image-signed:docker://ghcr.io/ublue-os/bazzite-deck-gnome:stable Digest: sha256:0c40b912f034c9297e76125dea2d0a3417b46a3391dd9fe77dda7ba8875cd762 Version: 41.20241104 (2024-11-04T04:59:55Z) LayeredPackages: konsole mullvad-vpn
ostree-image-signed:docker://ghcr.io/ublue-os/bazzite-deck-gnome:stable Digest: sha256:7e9af0bc63e8c608efb66ed32da3af4660f3dee108892109fde12a697a962c79 Version: 41.20241030 (2024-10-31T01:21:40Z) LayeredPackages: konsole mullvad-vpn
edit: fixed it by turning off background recording
I get the same thing as well, also "cured" by turning off game recording.
It does seem to be recording something, as there are files created in the gamerecording directory (specified in desktop Steam settings), but they don't show up as clips or recordings on the game's Steam page in GameMode.
I have the same exact problem. Also, creating clips with the Steam Button + Right D-Pad triggers a sound but doesn't record any clip at all. This used to work properly before, even using the Steam Beta. Only way to stop the crashing is disabling Background recording altogether.
Observed the same issue on Bazzite installed on my GPD Win 4 2023 while the recording feature on stock SteamOS on my Steam Deck works fine. Both running stable Steam clients.
grepped gamescope packages on both systems for reference:
SteamOS
sudo pacman -Qs | grep gamescope
local/gamescope 3.15.14-1
local/lib32-gamescope 3.14.11-1
Bazzite
rpm -qa | grep gamescope
gamescope-libs-100\.3.15.11-12.bazzite.x86_64
gamescope-libs-100\.3.15.11-12.bazzite.i686
gamescope-100\.3.15.11-12.bazzite.x86_64
gamescope-shaders-0.0.git.7.6f5cb623-1.fc41.noarch
gamescope-session-plus-0.0.git.348.5b744a85-1.fc41.noarch
gamescope-session-steam-0.0.git.19.eb6c2f9f-1.fc41.noarch
Not sure if we need to upgrade gamescope to 3.15-14 on Bazzite.
Updated system today.
rpm-ostree status
State: idle
Deployments:
● ostree-image-signed:docker://ghcr.io/ublue-os/bazzite-deck:stable
Digest: sha256:98522d63341192410178052962a2cb6084209fedb0c1a2909d6f46e76512fbc4
Version: 41.20241118.2 (2024-11-19T02:58:01Z)
rpm -qa | grep gamescope
gamescope-libs-100\.3.15.11-14.bazzite.x86_64
gamescope-libs-100\.3.15.11-14.bazzite.i686
gamescope-100\.3.15.11-14.bazzite.x86_64
gamescope-shaders-0.0.git.7.6f5cb623-1.fc41.noarch
gamescope-session-plus-0.0.git.348.5b744a85-1.fc41.noarch
gamescope-session-steam-0.0.git.19.eb6c2f9f-1.fc41.noarch
Clip feature seems works fine now, I can see the clip is saved in Media page after hitting Home+Dpad right, and can export it normally (tried sending the clip to my other laptop). However, Steam client will still crash after exiting a game.
Describe the bug
Steam crashes once the game is closed.
gamescope-wl
process restarts, together with all Steam processes.What did you expect to happen?
No crash on exiting the game.
Output of
rpm-ostree status
bazzite-deck:stable 41.20241104 (2024-11-04T05:01:16Z)
Hardware
Ryzen 7800X3D with Radeon 6950XT
Extra information or context
No response