Closed Ascent7910 closed 5 months ago
change the layout in goverlay
or change your presets in .config/MangoHud/presets.conf
as an example here is my presets.conf
[preset 2]
legacy_layout=0
horizontal
fps
frametime=0
frame_timing=1
gpu_stats
gpu_temp
cpu_stats
cpu_temp
#cpu_power
gpu_power
ram
time
time_format=%H:%M
hud_no_margin
table_columns=14
and here is my MangoHud.conf
### MangoHud configuration file
### Uncomment any options you wish to enable. Default options are left uncommented
### Use some_parameter=0 to disable a parameter (only works with on/off parameters)
### Everything below can be used / overridden with the environment variable MANGOHUD_CONFIG instead
################ INFORMATIONAL #################
## prints possible options on stdout
# help
################ PERFORMANCE #################
### Limit the application FPS. Comma-separated list of one or more FPS values (e.g. 0,30,60). 0 means unlimited (unless VSynced)
# fps_limit=0
### early = wait before present, late = wait after present
# fps_limit_method=
### VSync [0-3] 0 = adaptive; 1 = off; 2 = mailbox; 3 = on
# vsync=-1
### OpenGL VSync [0-N] 0 = off; >=1 = wait for N v-blanks, N > 1 acts as a FPS limiter (FPS = display refresh rate / N)
# gl_vsync=-2
### Mip-map LoD bias. Negative values will increase texture sharpness (and aliasing)
## Positive values will increase texture blurriness (-16 to 16)
# picmip=-17
### Anisotropic filtering level. Improves sharpness of textures viewed at an angle (0 to 16)
# af=-1
### Force bicubic filtering
# bicubic
### Force trilinear filtering
# trilinear
### Disable linear texture filtering. Makes textures look blocky
# retro
################### VISUAL ###################
### Legacy layout
# legacy_layout=0
### pre defined presets
# -1 = default
# 0 = no display
# 1 = fps only
# 2 = horizontal view
# 3 = extended
# 4 = high detailed information
preset=2
### Enable most of the toggleable parameters (currently excludes `histogram`)
# full
### Show FPS only. ***Not meant to be used with other display params***
# fps_only
### Display custom centered text, useful for a header
# custom_text_center=
### Display the current system time
# time
### Time formatting examples
## %H:%M
## [ %T %F ]
## %X # locally formatted time, because of limited glyph range, missing characters may show as '?' (e.g. Japanese)
# time_format="%T"
### Display MangoHud version
# version
### Display the current GPU information
## Note: gpu_mem_clock and gpu_mem_temp also need "vram" to be enabled
#gpu_stats
# gpu_temp
# gpu_junction_temp
# gpu_core_clock
# gpu_mem_temp
# gpu_mem_clock
# gpu_power
# gpu_text=
# gpu_load_change
# gpu_load_value=60,90
# gpu_load_color=39F900,FDFD09,B22222
## GPU fan in rpm on AMD, FAN in percent on NVIDIA
# gpu_fan
# gpu_voltage (only works on AMD GPUs)
### Display the current CPU information
#cpu_stats
# cpu_temp
# cpu_power
# cpu_text=
# cpu_mhz
# cpu_load_change
# cpu_load_value=60,90
# cpu_load_color=39F900,FDFD09,B22222
### Display the current CPU load & frequency for each core
# core_load
# core_load_change
### Display IO read and write for the app (not system)
# io_read
# io_write
### Display system vram / ram / swap space usage
# vram
# ram
# swap
### Display per process memory usage
## Show resident memory and other types, if enabled
# procmem
# procmem_shared
# procmem_virt
### Display battery information
# battery
# battery_icon
# device_battery=gamepad,mouse
# device_battery_icon
# battery_watt
# battery_time
### Display FPS and frametime
#fps
# fps_sampling_period=500
# fps_color_change
# fps_value=30,60
# fps_color=B22222,FDFD09,39F900
#frametime
# frame_count
### Display GPU throttling status based on Power, current, temp or "other"
## Only shows if throttling is currently happening
#throttling_status
## Same as throttling_status but displays throttling on the frametime graph
#throttling_status_graph
### Display miscellaneous information
# engine_version
# engine_short_names
# gpu_name
# vulkan_driver
# wine
# exec_name
### Display loaded MangoHud architecture
# arch
### Display the frametime line graph
#frame_timing
# histogram
### Display GameMode / vkBasalt running status
# gamemode
# vkbasalt
### Gamescope related options
## Display the status of FSR (only works in gamescope)
# fsr
## Hides the sharpness info for the `fsr` option (only available in gamescope)
# hide_fsr_sharpness
## Shows the graph of gamescope app frametimes and latency (only on gamescope obviously)
# debug
### graphs displays one or more graphs that you chose
## seperated by ",", available graphs are
## gpu_load,cpu_load,gpu_core_clock,gpu_mem_clock,vram,ram,cpu_temp,gpu_temp
# graphs=
### mangoapp related options
## Enables mangoapp to be displayed above the Steam UI
# mangoapp_steam
### Steam Deck options
## Shows the Steam Deck fan rpm
# fan
### Display current FPS limit
# show_fps_limit
### Display the current resolution
# resolution
### Display custom text
# custom_text=
### Display output of Bash command in next column
# exec=
### Display media player metadata
# media_player
## for example spotify
# media_player_name=
## Format metadata, lines are delimited by ; (wip)
## example: {title};{artist};{album}
## example: Track:;{title};By:;{artist};From:;{album}
# media_player_format=title,artist,album
### Change the hud font size
# font_size=24
# font_scale=1.0
# font_size_text=24
# font_scale_media_player=0.55
# no_small_font
### Change default font (set location to TTF/OTF file)
## Set font for the whole hud
# font_file=
## Set font only for text like media player metadata
# font_file_text=
## Set font glyph ranges. Defaults to Latin-only. Don't forget to set font_file/font_file_text to font that supports these
## Probably don't enable all at once because of memory usage and hardware limits concerns
## If you experience crashes or text is just squares, reduce glyph range or reduce font size
# font_glyph_ranges=korean,chinese,chinese_simplified,japanese,cyrillic,thai,vietnamese,latin_ext_a,latin_ext_b
### Outline text
text_outline
# text_outline_color = 000000
# text_outline_thickness = 1.5
### Change the hud position
# position=top-left
### Change the corner roundness
# round_corners=0
### Remove margins around MangoHud
# hud_no_margin
### Display compact version of MangoHud
# hud_compact
### Display MangoHud in a horizontal position
# horizontal
# horizontal_stretch
### Disable / hide the hud by default
# no_display
### Hud position offset
# offset_x=0
# offset_y=0
### Hud dimensions
# width=0
# height=140
# table_columns=3
# cellpadding_y=-0.085
### Hud transparency / alpha
# background_alpha=0.5
# alpha=1.0
### FCAT overlay
### This enables an FCAT overlay to perform frametime analysis on the final image stream.
### Enable the overlay
# fcat
### Set the width of the FCAT overlay.
### 24 is a performance optimization on AMD GPUs that should not have adverse effects on nVidia GPUs.
### A minimum of 20 pixels is recommended by nVidia.
# fcat_overlay_width=24
### Set the screen edge, this can be useful for special displays that don't update from top edge to bottom. This goes from 0 (left side) to 3 (top edge), counter-clockwise.
# fcat_screen_edge=0
### Color customization
# text_color=FFFFFF
# gpu_color=2E9762
# cpu_color=2E97CB
# vram_color=AD64C1
# ram_color=C26693
# engine_color=EB5B5B
# io_color=A491D3
# frametime_color=00FF00
# background_color=020202
# media_player_color=FFFFFF
# wine_color=EB5B5B
# battery_color=FF9078
### Specify GPU with PCI bus ID for AMDGPU and NVML stats
### Set to 'domain:bus:slot.function'
# pci_dev=0:0a:0.0
### Blacklist
# blacklist=
### Control over socket
### Enable and set socket name, '%p' is replaced with process id
## example: mangohud
## example: mangohud-%p
# control = -1
################ WORKAROUNDS #################
### Options starting with "gl_*" are for OpenGL
### Specify what to use for getting display size. Options are "viewport", "scissorbox" or disabled. Defaults to using glXQueryDrawable
# gl_size_query=viewport
### (Re)bind given framebuffer before MangoHud gets drawn. Helps with Crusader Kings III
# gl_bind_framebuffer=0
### Don't swap origin if using GL_UPPER_LEFT. Helps with Ryujinx
# gl_dont_flip=1
################ INTERACTION #################
### Change toggle keybinds for the hud & logging
# toggle_hud=Shift_R+F12
# toggle_hud_position=Shift_R+F11
# toggle_fps_limit=Shift_L+F1
# toggle_logging=Shift_L+F2
# reload_cfg=Shift_L+F4
# upload_log=Shift_L+F3
toggle_hud=Shift_R+F12
toggle_logging=Shift_L+F12
#################### LOG #####################
### Automatically start the log after X seconds
# autostart_log=
### Set amount of time in seconds that the logging will run for
# log_duration=
### Change the default log interval, 0 is default
# log_interval=0
### Set location of the output files (required for logging)
# output_folder=/home/<USERNAME>/mangologs
### Permit uploading logs directly to FlightlessMango.com
## set to 1 to enable
# permit_upload=0
### Define a '+'-separated list of percentiles shown in the benchmark results
### Use "AVG" to get a mean average. Default percentiles are 97+AVG+1+0.1
## example: ['97', 'AVG', '1', '0.1']
# benchmark_percentiles=97,AVG
## Adds more headers and information such as versioning to the log. This format is not supported on flightlessmango.com (yet)
# log_versioning
## Enable automatic uploads of logs to flightlessmango.com
# upload_logs
Hello I tried your config and still received the same result as previously mentioned. Also tried using goverlay to generate a config with all the gpu toggles on and no visual stat is showing
Should have posted my MangoHud config before but here is mine generated with goverlay
################### File Generated by GOverlay ###################
toggle_fps_limit=F1
legacy_layout=false
gpu_stats
gpu_temp
gpu_load_change
gpu_load_value=50,90
gpu_load_color=FFFFFF,FFAA7F,CC0000
gpu_text=GPU
cpu_stats
cpu_temp
cpu_load_change
core_load_change
cpu_load_value=50,90
cpu_load_color=FFFFFF,FFAA7F,CC0000
cpu_color=2e97cb
cpu_text=CPU
io_color=a491d3
vram
vram_color=ad64c1
ram
ram_color=c26693
fps
engine_color=eb5b5b
gpu_color=2e9762
wine_color=eb5b5b
frame_timing=1
frametime_color=00ff00
media_player_color=ffffff
background_alpha=0.4
font_size=24
background_color=020202
position=top-left
text_color=ffffff
round_corners=0
#GOVERLAY_THEME=mangohuddefault
toggle_hud=Shift_R+F12
toggle_logging=Shift_L+F2
upload_log=F5
output_folder=/home/max
media_player_name=spotify
At which point i will just say wait for mangohud to fix it as this sometimes happens
Hello,
Since my last post I reinstalled bazzite-stable and it seems to be normal now I do not know what happen in the background
ok thats good then
Describe the bug
When using MangoHud on Steam or any program everything but the GPU is shown a statistic
Here is the overlay used in vkcube
What did you expect to happen?
When using MangoHud and the default config the usual setup should be gpu, cpu, ram, vram usage etc but everything but everything but the gpu usage stat is shown
Output of
rpm-ostree status
Hardware
GPU: AMD RX 6600 and iGPU from the Intel CPU CPU: Intel Core i5-14600k RAM: 64GB
Extra information or context
When using something like GOverlay it will show GPU stat but for the iGPU via
intel_gpu_top
from theintel-gpu-tools
package that was layered to fix a error in the terminal