uchicago-cs / chiventure

A text adventure game engine developed in UChicago's CMSC 22000 - Introduction to Software Development
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Define the specific areas and task break-up between NPC and RPG teams to prevent overlap and inefficiency. #463

Closed avianurag closed 4 years ago

avianurag commented 4 years ago
avianurag commented 4 years ago

Update 1

We met with the other npc team on 05/05 and made progress with identifying separate tasks, which will be documented in greater on the wiki (https://github.com/uchicago-cs/chiventure/wiki/NPC-Design-and-Planning). Broadly:

anshikab commented 4 years ago

Update: RPG Meeting 5/7

Representatives from all the different teams working on the rpg feature met to discuss overlap and allocation of tasks across teams. (https://github.com/uchicago-cs/chiventure/wiki/RPG-Collaboration)

avianurag commented 4 years ago

I forgot to attach the closing statement, doing so now:

firatciftci commented 4 years ago

Issue Score: ✔️++

Comments: This issue looks great overall. I particularly like the extensive update comments you have listed. Keep up the good work!