uci-rendering / psdr-cuda

Path-space differentiable renderer
BSD 3-Clause "New" or "Revised" License
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Reproducing EGSR 2021 Results #10

Closed stefanjp closed 2 years ago

stefanjp commented 2 years ago

Hi,

I'm coming here from your project page of your "Unified Shape and SVBRDF Recovery using Differentiable Monte Carlo Rendering" paper. Is there a way to reproduce the examples in the papers. In your paper you mention using point light sources. I could only find evironment map and area emitters in the repository.

andyyankai commented 2 years ago

The integrator used in that paper was collocated integrator/disney microfacet BRDF, which was not included in psdr-cuda due to some intern/copyright policy.

stefanjp commented 2 years ago

Thank you for the quick response. Closing the issue.