Make the runner's jump decelerate upwards and then accelerate down to imitate gravity. The jump effect will have to be exaggerated (less gravity) so that he can jump high enough to avoid obstacles.
Note Maybe make additional issue later to implement shorter and longer jumps based on how long jump-key is pressed.
Make the runner's jump decelerate upwards and then accelerate down to imitate gravity. The jump effect will have to be exaggerated (less gravity) so that he can jump high enough to avoid obstacles.
Note Maybe make additional issue later to implement shorter and longer jumps based on how long jump-key is pressed.
@andrewberls ~estimated 150