ucsb-cs56-projects / cs56-games-treasure-hunter

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Randomly generate the tile on the map #48

Closed lisaljy closed 6 years ago

lisaljy commented 7 years ago

Make Tile classes; bush, grass, stone. Look at treasure for help and inspiration.
(watch out: make sure treasures and stone do not overlap or you can't win) ~300

athielk commented 7 years ago

F16 OK (300pts)

sangminoh715 commented 6 years ago

Estimate: ~50 (if they don't make sure that all treasures are reachable) Estimate: ~150 (if they do check that all treasures are reachable)

sean-shelton commented 6 years ago

Following the point estimate given above, but for now:

F17 OK (50 points)

CDLlo commented 6 years ago

Same as Issue #44. W18 OK 150 points

john-lau commented 6 years ago

Closed with pull request #71