I have setup some very basic audio that can play audio and explosion sound periodically and jump sound on keyboard event. Will look into how to do the partial sound
I also setup the config such that we can read all config from inside a single json file. like this
std::cout << "My name is " << SetupParser::getValue("name") << std::endl;
right now I put some example setup in the common/setup.json but I image we can do more with this.
I have setup some very basic audio that can play audio and explosion sound periodically and jump sound on keyboard event. Will look into how to do the partial sound I also setup the config such that we can read all config from inside a single json file. like this
std::cout << "My name is " << SetupParser::getValue("name") << std::endl;
right now I put some example setup in the common/setup.json but I image we can do more with this.