In GameConstants.h, we set the number of dance bombs we want to happen during the game, and how long to wait before it's possible for them to appear. Currently I have it set to do 3 dance bombs during the game, with none in the first 10% of the game time. We divide the other 90% of the game up into 3 buckets of time, and set one dance bomb to happen at a random time within each bucket. Each time we run the game the dance bombs should happen at different times.
In GameConstants.h, we set the number of dance bombs we want to happen during the game, and how long to wait before it's possible for them to appear. Currently I have it set to do 3 dance bombs during the game, with none in the first 10% of the game time. We divide the other 90% of the game up into 3 buckets of time, and set one dance bomb to happen at a random time within each bucket. Each time we run the game the dance bombs should happen at different times.