ucupumar / ucupaint

Ucupaint is Blender addon to manage texture layers for Eevee and Cycles renderer.
GNU General Public License v3.0
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Work lost when switching between models #133

Open robosoup2 opened 1 week ago

robosoup2 commented 1 week ago

after painting the textures on a helmet mesh, i spent an hour painting textures on body armor, and when i left "backslash" mode I found the textures on the helmet had been reverted to an early state; specifically, all brush strokes were gone, except for a few i'd done before fixing a certain UV problem.

I had lost some work earlier in the helmet painting process too, but it was only a few strokes so i didn't think much of it at the time. I've been saving often but not in Increments so the work is lost.

I can't confirm for sure that "Switching between models" is the cause, I don't know how to reproduce reliably, but I swear there is no user error I can imagine causing this

on blender version 4.1

ucupumar commented 1 week ago

I'm not sure what happened there. Changing object modes can make blender undo stack behave weirdly, maybe you mistakenly did undo after fixing the UV.

If the bug sometimes occurs but some other times won't, maybe you can record your screen while trying to reproduce it, then if it happened, show up the system console and see if there's any error message there.