On Blender, painting on mesh with multiple materials will load all active images on all materials. This behavior can cause users to paint on different materials by mistake.
There should be a way to automatically disable other material images when entering texture paint mode or after changing the active material.
On Blender, painting on mesh with multiple materials will load all active images on all materials. This behavior can cause users to paint on different materials by mistake.
There should be a way to automatically disable other material images when entering texture paint mode or after changing the active material.