Closed starsiderfox closed 1 week ago
Can you try the latest master commit of ucupaint? The code already changes a lot since 2.0.1 release
Can you try the latest master commit of ucupaint? The code already changes a lot since 2.0.1 release
It seems it's fixed already. Sorry for not checking before. Will there be a release soon? Or would a backport of the fix be preferable? I can do the backport.
Latest version from github worked well for me. I tried a normal channel and then tried displacement modifier on selected vertices. Both the normal bumping and the displacement displayed simultanelously on different parts of object. Worked in EEVEE and cycles rendering
Thanks for the report! Sorry for the late reply, I'll release a new version probably early next month. I'll check again about this issue soon just to make sure it is actually fixed.
Ok, I already checked this twice, I think this problem actually really solved
Just try to add a layer affecting normal in bump map mode. Either in the adding image menu or in the channels panel of the layer. It gives me this error in Blender 4.0, 4.1 and 4.2. Ucupaint 2.0.1.
Using Linux but I think it would happen in any OS.