I use this version of OCIO.
studio-config-v2.1.0_aces-v1.3_ocio-v2.3.ocio
It does colorspace name conversion automatically.
Blender default use sRGB for color map ( or Albedo Map?).
Roughness, Height, Normal, Displacement maps use Non-Color.
But in ACES. sRGB is named "sRGB - Texture" and
Non-Color is named "Raw". ACES OCIO config do name conversion automatically.
I wish UCUpaint support that kind of feature while using ACES OCIO config.
Currently, I've to change colorspace name manually after loading up all maps for every single materials.
I run Blender with following command in Debian 12. exec=env OCIO="/Path to /studio-config-v2.1.0_aces-v1.3_ocio-v2.3.ocio" blender
I've got that OCIO config from this link. https://github.com/AcademySoftwareFoundation/OpenColorIO-Config-ACES/releases
I use this version of OCIO. studio-config-v2.1.0_aces-v1.3_ocio-v2.3.ocio
It does colorspace name conversion automatically. Blender default use sRGB for color map ( or Albedo Map?). Roughness, Height, Normal, Displacement maps use Non-Color.
But in ACES. sRGB is named "sRGB - Texture" and Non-Color is named "Raw". ACES OCIO config do name conversion automatically.
I wish UCUpaint support that kind of feature while using ACES OCIO config. Currently, I've to change colorspace name manually after loading up all maps for every single materials.