Closed bkinman closed 7 years ago
This is fixed in new VM.
You can fix this in your VM too by forcing the VM to use OpenGL 2.1 instead of 3.x
$ echo "export SVGA_VGPU10=0" >> ~/.bashrc
I also have this problem
I also have this problem I want to know if you have solved the problem.If can,I hope you can help me fix the question.Thanks~
Getting this error with the older VM: gzserver: /build/ogre-1.9-mqY1wq/ogre-1.9-1.9.0+dfsg1/OgreMain/src/OgreRenderSystem.cpp:546: virtual void Ogre::RenderSystem::setDepthBufferFor(Ogre::RenderTarget*): Assertion `bAttached && "A new DepthBuffer for a RenderTarget was created, but after creation" "it says it's incompatible with that RT"' failed.
Not sure if it's happening with newer VM, will report findings.
This may not be a widespread problem, but there is a ticket for it, it seems.
https://bitbucket.org/osrf/gazebo/issues/1837/vmware-rendering-z-ordering-appears-random