Open AWDunstan opened 6 years ago
It's an Extension Method, see below:
I see - thanks!
I was trying to use the ROS parts as a standalone library in Unity, and had built a DLL with only the files that seemed to have something to do with ROS. Adding MatrixExtensions.cs to the DLL solved it.
Now to figure out how to add my own message types...
https://github.com/udacity/RoboND-QuadRotor-Unity-Simulator/blob/1e71321d95e416bafa5296a229f36404bddc0452/Assets/Plugins/ROS/Messages/geometry_msgs/Vector3.cs#L49
source (which is a UnityEngine.Vector3) doesn't have a ToRos() method. The same problem exists in Point.cs.