Closed saurav-joshi closed 6 years ago
2.Run the debug mode.
Stop at a callback by applying a breakpoint and wait for sometime.
resume the execution.
The Application gets abruptly killed.
@saurav-joshi By application you mean the simulator or pycharm? Can you provide the Player.log file, https://docs.unity3d.com/Manual/LogFiles.html
Closing. Reopen if more info is provided.
2.Run the debug mode.
Stop at a callback by applying a breakpoint and wait for sometime.
resume the execution.
The Application gets abruptly killed.