udoprog / c10t

A minecraft cartography tool
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Rendering doesn't progress past the 16th dat file. #124

Closed Arujei closed 12 years ago

Arujei commented 13 years ago

Using v1.5 linux 32bit on CentOS 5 32bit virtual server with just under a gig of ram.

I ran the following command:

./c10t --debug -w /home/minecraft/world/ -o /home/minecraft/carto/png.png Threads: 4

Generating PNG Map

--- SCANNING WORLD DIRECTORY --- world: /home/minecraft/world/ ............................... 3100 parts . 3296 parts --- DEBUG WORLD INFO --- mc::world min_x: -60 max_x: 14 min_z: -6 max_z: 55 levels: 3296 chunk pos: 0x0 --- ALLOCATING MEMORY --- memory usage: 4.76 MB memory limit: 1048.58 MB --- RENDERING --- /home/minecraft/world/j/1m/c.-19.-6.dat: queued OK /home/minecraft/world/k/1m/c.-18.-6.dat: queued OK /home/minecraft/world/l/1m/c.-17.-6.dat: queued OK /home/minecraft/world/m/1m/c.-16.-6.dat: queued OK /home/minecraft/world/n/1m/c.-15.-6.dat: queued OK /home/minecraft/world/o/1m/c.-14.-6.dat: queued OK /home/minecraft/world/p/1m/c.-13.-6.dat: queued OK /home/minecraft/world/q/1m/c.-12.-6.dat: queued OK /home/minecraft/world/r/1m/c.-11.-6.dat: queued OK /home/minecraft/world/s/1m/c.-10.-6.dat: queued OK /home/minecraft/world/t/1m/c.-z.-6.dat: queued OK /home/minecraft/world/u/1m/c.-y.-6.dat: queued OK /home/minecraft/world/v/1m/c.-x.-6.dat: queued OK /home/minecraft/world/w/1m/c.-w.-6.dat: queued OK /home/minecraft/world/x/1m/c.-v.-6.dat: queued OK /home/minecraft/world/y/1m/c.-u.-6.dat: queued OK

rendering stops here. I left it running for hours to come back and see it on this same spot. I ran the command watching top again and found that CPU and memory usage drops to nothing at this point. I found that it is consistently stopping at the 16th dat file.

I've also tried it on a older backup and it does the same: ./c10t --debug -w /home/minecraft/backups/world/ -o /home/minecraft/carto/png.png Threads: 4

Generating PNG Map

--- SCANNING WORLD DIRECTORY --- world: /home/minecraft/backups/world/ ....... 798 parts --- DEBUG WORLD INFO --- mc::world min_x: -29 max_x: 5 min_z: 0 max_z: 34 levels: 798 chunk pos: 0x0 --- ALLOCATING MEMORY --- memory usage: 1.25 MB memory limit: 1048.58 MB --- RENDERING --- /home/minecraft/backups/world/0/0/c.0.0.dat: queued OK /home/minecraft/backups/world/1/1/c.1.1.dat: queued OK /home/minecraft/backups/world/3/3/c.3.3.dat: queued OK /home/minecraft/backups/world/2/5/c.2.5.dat: queued OK /home/minecraft/backups/world/1/6/c.1.6.dat: queued OK /home/minecraft/backups/world/3/6/c.3.6.dat: queued OK /home/minecraft/backups/world/4/6/c.4.6.dat: queued OK /home/minecraft/backups/world/3/7/c.3.7.dat: queued OK /home/minecraft/backups/world/5/7/c.5.7.dat: queued OK /home/minecraft/backups/world/15/9/c.-n.9.dat: queued OK /home/minecraft/backups/world/16/9/c.-m.9.dat: queued OK /home/minecraft/backups/world/17/9/c.-l.9.dat: queued OK /home/minecraft/backups/world/18/9/c.-k.9.dat: queued OK /home/minecraft/backups/world/19/9/c.-j.9.dat: queued OK /home/minecraft/backups/world/1a/9/c.-i.9.dat: queued OK /home/minecraft/backups/world/1b/9/c.-h.9.dat: queued OK

Unfortunately, it didn't output anything else nor did it write to the log file.

hasteur commented 13 years ago

Confirming that this is a problem. Sent myself 30k units away from the origin (r.587.0.mcr) and didn't get the map to re-render

Testing on: f5721825b9d6a1952512a6fc6106a9e7b260bc3d

udoprog commented 12 years ago

Please test latest version and see if it is still a problem, closing until one of you reopens it and enables a dev to reproduce the problem.