udoprog / c10t

A minecraft cartography tool
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Output image is blank, but seems to be correct resolution #172

Closed ghost closed 12 years ago

ghost commented 13 years ago

Frymaster sent me here...

Have been using the 64 bit windows version of clot and has been broken for me from 1.6 (possibly 1.5) minecraft patch.

Tried using many variations of these command lines EG c10t -w C:\Servers\Minecraft\world\ -o map.png & c10t -m 3 -z -n -o map.png -w C:\Servers\Minecraft\world -M 2048 --log c:\errors.txt

The map renders fine, but turns out to be blank.

miffins commented 13 years ago

Hello!

Same issue here; using the prebuilt 64-bit version of c10t (version: git 8078a2a, built on May 19 2011) on Ubuntu 10.10 produces a blank (transparent) png file of ~160kb. As above, I've tried it with and without caching and in several rendering modes.

Running in debug mode doesn't produce any obvious errors.

The world is Beta 1.6.6, and has previously been rendered successfully in Cartograph (I think, we switched servers last week).

ghost commented 13 years ago

I'm running 64bit CentOS 5 and I have the same problem. Everything runs just great but the resulting file is flat-colored.

udoprog commented 12 years ago

Unable to reproduce, please try with latest version and reopen if still an issue.

jyc commented 12 years ago

I'm getting this same problem on ArchLinux, also 64-bit.