Closed chungy closed 12 years ago
Would you mind publishing the data file containing the players? It might allow us to reproduce the issue.
EDIT by UniversE: removed the quote block to increase readability dramatically ;)
That's already what the tar file is.
On Thu, Jan 19, 2012 at 9:26 AM, chungy < reply@reply.github.com
wrote:
That's already what the tar file is.
Reply to this email directly or view it on GitHub: https://github.com/udoprog/c10t/issues/233#issuecomment-3559496
Sorry, I read it on my mobile phone, didn't see the tar!
No problem. For what it's worth, a newer backup of the server files renders fine with the player database, so this issue isn't quite so serious anymore
On Thu, Jan 19, 2012 at 11:41 PM, chungy < reply@reply.github.com
wrote:
No problem. For what it's worth, a newer backup of the server files renders fine with the player database, so this issue isn't quite so serious anymore
Reply to this email directly or view it on GitHub: https://github.com/udoprog/c10t/issues/233#issuecomment-3575771
Yeah, it looks like the player database might be corrupt, maybe the backup was taken while the server was modifying it?
I don't believe it was, but it's possible (seems likely now too, since more recent backups have successfully generated maps).
Not really sure what the culprit here is; it seems to be related to the number of players on the server somehow. I'll attach a gdb backtrace and a link to the server files that cause the issue (with the region files stripped out, they don't seem to matter).
The Minecraft server is vanilla version 1.1, and I run c10t on Arch Linux that's currently up to date.
http://dl.dropbox.com/u/13513277/minecraft/minecraft_server_c10t_fail.tar.xz