udoprog / c10t

A minecraft cartography tool
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Maps distorted #252

Closed atamis closed 12 years ago

atamis commented 12 years ago

So, I've run into a small problem. For a long time, c10t was working just fine, but I recently updated my minecraft servers to the latest version, and noticed that c10t wasn't recognizing the new map format. "Okay", I thought, I'll just update c10t. So I did, and ran into the problem.

Maps are rendered incorrectly. They roughly follow the world, but each for each chunk, the pixels representing the blocks are sort of pushed up to the top of the block, and the rest of the block filled with white. Hard to describe. Luckily, you can see what it looks like here.

Command used to generate map: c10t -w ~/McMyAdmin/world/ --output=/var/www/map/tactical.png --striped-terrain

Versions:

minecraft@hellanads:~/src/c10t/build$ ~/bin/c10t --version
c10t - a cartography tool for minecraft
version: git 98b1ba3, built on Mar 31 2012
by: Udoprog <johnjohn.tedro@gmail.com> et. al (see README)
site: http://github.com/udoprog/c10t
minecraft@hellanads:~/src/c10t/build$ uname -a
Linux hellanads 3.0.0-16-server #29-Ubuntu SMP Tue Feb 14 13:08:12 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux

Thanks for your time.

Andrew.

Sworddragon commented 12 years ago

c10t doesn't currently support the new map file format. The rendering starts because of an incremental update to support the new map file format but there is still work left. This ticket is a duplicate of #249.

atamis commented 12 years ago

Oops, sorry.